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Searched refs:can_see (Results 1 – 25 of 155) sorted by relevance

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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dactor-los.cc13 return crawl_state.game_is_arena() || is_player() || you.can_see(*this); in observable()
39 bool actor::can_see(const actor &target) const in can_see() function in actor
54 bool player::can_see(const actor& a) const in can_see() function in player
59 return actor::can_see(a); in can_see()
H A Dbehold.cc26 if (can_see(mon)) in add_beholder()
36 if (can_see(mon)) in add_beholder()
139 if (you.can_see(mon)) in _removed_beholder_msg()
149 if (you.can_see(mon)) in _removed_beholder_msg()
158 if (you.can_see(mon)) in _removed_beholder_msg()
H A Dmon-poly.cc207 bool could_see = you.can_see(*mons); in change_monster_type()
392 if (you.can_see(*mons)) in change_monster_type()
583 bool could_see = you.can_see(*mons); in monster_polymorph()
613 bool can_see = you.can_see(*mons); in monster_polymorph() local
620 string obj = can_see ? mons_type_name(targetc, DESC_A) in monster_polymorph()
637 else if (can_see) in monster_polymorph()
645 if (need_note || could_see && can_see && mons_is_notable(*mons)) in monster_polymorph()
647 string new_name = can_see ? mons->full_name(DESC_A) in monster_polymorph()
652 if (can_see) in monster_polymorph()
657 if (can_see) in monster_polymorph()
H A Ddactions.cc366 const bool could_see = you.can_see(*mon); in _daction_hog_to_human()
415 const bool can_see = you.can_see(*mon); in _daction_hog_to_human() local
434 if (could_see && !can_see) in _daction_hog_to_human()
436 else if (!could_see && can_see) in _daction_hog_to_human()
H A Dmon-clone.cc115 if (!you.can_see(*caster)) in _mons_summon_monster_illusion()
338 if (you.can_see(*orig) && you.can_see(*mons)) in clone_mons()
345 if (you.can_see(*mons)) in clone_mons()
H A Dmon-abil.cc212 if (you.can_see(*thing)) in _do_split()
220 if (you.can_see(*thing)) in _do_split()
282 const bool merge_to_was_visible = you.can_see(*merge_to); in _do_merge_slimes()
319 if (you.can_see(*merge_to)) in _do_merge_slimes()
334 else if (you.can_see(*initial_slime)) in _do_merge_slimes()
448 const bool has_foe = (foe != nullptr && thing->can_see(*foe)); in _slime_split()
742 if (you.can_see(mons)) in lost_soul_revive()
799 if (created && you.can_see(mons)) in treant_release_fauna()
987 if (foe && mons->can_see(*foe)) in mon_special_ability()
H A Dactor.cc678 && can_see(*defender) in can_constrict()
685 return can_see(*defender) in can_constrict()
728 && you.can_see(defender)) in constriction_damage_defender()
735 if (is_player() || you.can_see(*this)) in constriction_damage_defender()
765 else if (you.can_see(defender) || defender.is_player()) in constriction_damage_defender()
950 if (you.can_see(*this) || you.can_see(*other)) in collide()
984 if (you.can_see(*this)) in collide()
H A Dteleport.cc229 bool was_seen = !silent && you.can_see(*mons); in monster_teleport()
358 if (from_seen && !mon->can_see(*caster)) in blink_away()
384 if (!foe || !mon->can_see(*foe)) in blink_range()
402 if (!foe || !mon->can_see(*foe)) in blink_close()
H A Dmon-ench.cc648 if (you.can_see(*this)) in remove_enchantment_effect()
759 if (you.can_see(*this)) in remove_enchantment_effect()
884 if (!quiet && you.can_see(*this)) in remove_enchantment_effect()
903 if (!quiet && you.can_see(*this)) in remove_enchantment_effect()
1518 if (you.can_see(*this)) in apply_enchantment()
1550 if (you.can_see(*this)) in apply_enchantment()
1639 if (you.can_see(*this)) in apply_enchantment()
1702 if (you.can_see(*this)) in apply_enchantment()
1731 if (you.can_see(*this)) in apply_enchantment()
1808 if (you.can_see(*this)) in apply_enchantment()
[all …]
H A Dspl-summoning.cc231 if (you.can_see(*beast)) in cast_monstrous_menagerie()
2051 if (you.can_see(*caster)) in init_servitor()
2176 if (you.can_see(*agent) && you.can_see(*battlesphere)) in cast_battlesphere()
2210 if (you.can_see(*mons)) in end_battlesphere()
2223 else if (you.can_see(*mons)) in end_battlesphere()
2505 if (caster->can_see(*victim)) in cast_fulminating_prism()
2518 if (you.can_see(*victim)) in cast_fulminating_prism()
2553 else if (you.can_see(*caster)) in cast_fulminating_prism()
2580 if (you.can_see(*mons)) in end_spectral_weapon()
2950 if (you.can_see(*mons)) in fedhas_grow_ballistomycete()
[all …]
H A Dfight.cc278 if (you.can_see(*defender) && !simu in fight_melee()
399 const bool could_see = you.can_see(*mons); in fight_melee()
402 if (could_see || you.can_see(*mons)) in fight_melee()
463 if (attacker && !attacker->can_see(defender)) in find_stab_type()
1023 if (!you.can_see(*mon)) in bad_attack()
1104 if (you.confused() || !you.can_see(*mon)) in stop_attack_prompt()
1172 if (!mon || !you.can_see(*mon)) in stop_attack_prompt()
H A Dshout.cc165 const string suffix = you.can_see(*mons) ? " seen" : " unseen"; in monster_shout()
232 if (you.can_see(*mons)) in monster_shout()
241 if (channel != MSGCH_TALK_VISUAL || you.can_see(*mons)) in monster_shout()
244 if (you.can_see(*mons)) in monster_shout()
259 if (crawl_state.game_is_hints() && (heard || you.can_see(*mons))) in monster_shout()
325 if (you.can_see(*mons) // to avoid leaking information in check_awaken()
533 if (target->alive() && you.can_see(*target)) in _issue_orders_prompt()
628 cancel = (m == nullptr || !you.can_see(*m)); in _issue_order()
H A Dspl-damage.cc82 && (!tracer || caster.can_see(*act))) in _find_closest_target()
263 && you.can_see(*new_victim) in chain_lightning_targets()
328 if (you.can_see(caster)) in cast_chain_lightning()
552 if (damage && you.can_see(mon)) in _player_hurt_monster()
583 if (you.can_see(*mon)) in _los_spell_pre_damage_monsters()
775 else if (you.can_see(*agent)) in _cast_los_attack_spell()
1208 && caster.can_see(*victim) in _init_frag_effect()
2739 if (!mon || !you.can_see(*mon)) in cast_dazzling_flash()
2926 if (!mons || !you.can_see(*mons)) in cast_poisonous_vapours()
3331 if (!mon || !you.can_see(*mon)) in cast_hailstorm()
[all …]
H A Dfineff.cc452 && mon->can_see(*ally)) in fire()
503 if (serpent && you.can_see(*serpent)) in fire()
510 else if (you.can_see(oppressor)) in fire()
577 if (you.can_see(*rakshasa)) in fire()
612 if (you.see_cell(posn) || you.can_see(*scarab)) in fire()
700 else if (you.can_see(*victim)) in fire()
H A Dmon-cast.cc2005 if (you.can_see(**mi)) in _battle_cry()
2087 if (you.can_see(**mi)) in _mons_call_of_chaos()
2661 if (you.can_see(*mon)) in _make_monster_angry()
3732 if (!mons.can_see(*foe)) in _should_cast_spell()
4320 if (you.can_see(*target)) in _mons_cast_freeze()
4453 && mons->can_see(you) in _mons_cause_fear()
4536 && mons->can_see(you) in _mons_mass_confuse()
5331 if (you.can_see(*mons)) in _mons_vortex()
5416 if (mons->can_see(you) && in mons_cast()
6810 && you.can_see(*foe) in _speech_fill_target()
[all …]
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/test/
H A Dlos_maps.lua39 local can_see = you.see_cell(xa, ya)
40 local err = can_see and (not should_see) or (not can_see) and should_see
42 local cans = can_see and "can" or "can't"
/dports/www/rt50/rt-5.0.2/lib/RT/REST2/Resource/
H A DRecord.pm105 my $can_see = $self->record->can("CurrentUserCanSee");
106 return 1 if $can_see and not $self->record->$can_see();
/dports/games/abuse_sdl/abuse-0.8/data/addon/leon/lisp/
H A Dnjug.lsp6 (can_see firex firey playerx playery nil)))
14 (if (and (can_see (x) (y) firex firey nil) (can_see firex firey playerx playery nil))
56 (if (can_see (x) (y) (x) (+ (y) 5) nil)
/dports/games/abuse_sdl/abuse-0.8/src/
H A Dant.cpp34 int can_see(game_object *o, int32_t x1, int32_t y1, int32_t x2, int32_t y2) in can_see() function
48 if (can_see(o,o->x,o->y,b->x,b->y)) in scream_check()
74 if (!can_see(o,o->x,o->y,o->x,o->y-120)) // is there a roof above? in ant_dodge()
107 return can_see(o,o->x+(o->direction>0?15:-15),o->y-15,b->x,b->y-15); in can_hit_player()
114 if (can_see(o,o->x,o->y,firex,firey) && can_see(o,firex,firey,playerx,playery)) in fire_at_player()
230 if ((ret&BLOCKED_DOWN) || !can_see(o,o->x,o->y,o->x,o->y+1)) in ant_ai()
411 if (can_see(o,o->x,o->y-31,o->x+speed,o->y-31) && in ant_ai()
412 !can_see(o,o->x+speed,o->y-31,o->x+speed,o->y-32)) in ant_ai()
/dports/www/mod_rivet/rivet-3.2.0/rivet/rivet-tcl/
H A Ddebug.tcl62 set can_see 0
65 set can_see 1
/dports/games/openglad/openglad-0.98/src/
H A Dradar.cpp89 short can_see = 0, do_show = 0; in draw() local
109 can_see = 1; in draw()
157 || (oborder == ORDER_GENERATOR && can_see) in draw()
159 && (obteam==here->ob->team_num || here->ob->invisibility_left < 1 || can_see) in draw()
259 if (can_see) in draw()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/badguy/
H A Digel.cpp52 Igel::can_see(const MovingObject& o) const in can_see() function in Igel
72 if (can_see(bullet)) wants_to_flee = true; in active_update()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dfaction.cpp553 std::string can_see; in faction_display() local
586 can_see = _( "Within radio range" ); in faction_display()
589 can_see = _( "Not within radio range" ); in faction_display()
593 can_see = _( "You do not have a radio" ); in faction_display()
596 can_see = _( "Follower does not have a radio" ); in faction_display()
599 can_see = _( "Both you and follower need a radio" ); in faction_display()
604 can_see = _( "Within interaction range" ); in faction_display()
609 can_see = _( "Press enter to recall from their mission." ); in faction_display()
612 mvwprintz( fac_w, point( width, ++y ), see_color, "%s", can_see ); in faction_display()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dfaction.cpp553 std::string can_see; in faction_display() local
586 can_see = _( "Within radio range" ); in faction_display()
589 can_see = _( "Not within radio range" ); in faction_display()
593 can_see = _( "You do not have a radio" ); in faction_display()
596 can_see = _( "Follower does not have a radio" ); in faction_display()
599 can_see = _( "Both you and follower need a radio" ); in faction_display()
604 can_see = _( "Within interaction range" ); in faction_display()
609 can_see = _( "Press enter to recall from their mission." ); in faction_display()
612 mvwprintz( fac_w, point( width, ++y ), see_color, "%s", can_see ); in faction_display()
/dports/games/abuse_sdl/abuse-0.8/data/lisp/
H A Dant.lsp125 (can_see firex firey playerx playery nil)))
137 (defun roof_above () (not (can_see (x) (y) (x) (- (y) 120) nil)))
145 (if (and (can_see (x) (y) firex firey nil) (can_see firex firey playerx playery nil))
175 (if (can_see (x) (y) (with_object (bg) (x)) (with_object (bg) (y)) nil)
324 (if (and (can_see (x) (- (y) 31) (+ (x) xspeed) (- (y) 31) nil)
325 (not (can_see (+ (x) xspeed) (- (y) 31)
641 (if (and (can_see (x) (y) firex firey nil) (can_see firex firey playerx playery nil))

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