Searched refs:can_throw_large_rocks (Results 1 – 13 of 13) sorted by relevance
51 bool can_throw_large_rocks(species_type species);
259 virtual bool can_throw_large_rocks() const = 0;
207 if (species::can_throw_large_rocks(you.species)) in _give_ammo()
382 if (!can_throw_large_rocks() in could_wield()
271 bool can_throw_large_rocks(species_type species) in can_throw_large_rocks() function
460 bool can_throw_large_rocks() const override;
2820 return !you.can_throw_large_rocks(); in is_useless_item()2823 && !you.can_throw_large_rocks(); in is_useless_item()
822 bool can_throw_large_rocks() const override;
540 if (you.can_throw_large_rocks()) in _acquirement_missile_subtype()
1959 return actor->can_throw_large_rocks(); in is_throwable()
1672 if (species::can_throw_large_rocks(ng.species)) in _construct_weapon_menu()
7143 bool player::can_throw_large_rocks() const in can_throw_large_rocks() function in player7145 return species::can_throw_large_rocks(species); in can_throw_large_rocks()
679 bool monster::can_throw_large_rocks() const in can_throw_large_rocks() function in monster