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Searched refs:canfly (Results 1 – 25 of 33) sorted by relevance

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/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnitDef.h56 bool IsImmobileUnit() const { return (pathType == -1U && !canfly && speed <= 0.0f); } in IsImmobileUnit()
63 bool IsGroundUnit() const { return (pathType != -1U && !canfly); } in IsGroundUnit()
64 bool IsAirUnit() const { return (pathType == -1U && canfly); } in IsAirUnit()
70 bool RequireMoveDef() const { return (canmove && speed > 0.0f && !canfly); } in RequireMoveDef()
156 bool canfly; member
H A DUnitDef.cpp120 , canfly(false) in UnitDef()
435 canfly = udTable.GetBool("canFly", false); in UnitDef()
436 canSubmerge = udTable.GetBool("canSubmerge", false) && canfly; in UnitDef()
537 upright |= !canfly; in UnitDef()
541 cantBeTransported |= (!modInfo.transportAir && canfly); in UnitDef()
862 if (!canfly) { in CheckTerrainConstraints()
/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/
H A DMoveTypeFactory.cpp17 assert(!ud->canfly); in GetMoveType()
32 assert(ud->canfly); in GetMoveType()
H A DMoveType.cpp74 if (owner->IsInAir() && owner->unitDef->canfly) { in SlowUpdate()
H A DAAirMoveType.cpp255 if (unit == owner || !unit->unitDef->canfly) { in CheckForCollision()
/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/
H A DUnitTable.cpp326 …if (uwDef->def->type == "AircraftBomb" && victim->canfly && unitDef->canfly && unitDef->wantedHeig… in GetDPSvsUnit()
363 if ((victim->canfly && uwDef->def->selfExplode) || !victim->canfly) { in GetDPSvsUnit()
467 if (!unitTypes[i].def->canfly && unitTypes[i].def->speed > 0) { in UpdateChokePointArray()
596 if (udef->canfly && !udef->hoverAttack) { in GetScore()
611 if (udef->canfly || udef->canhover) { in GetScore()
615 benefit = (udef->canfly && frame >= (30 * 60 * 20))? benefit: benefit * 0.01f; in GetScore()
845 else if (!uType->def->canfly) { in Init()
854 ((uDef->canmove && uDef->movedata != NULL) || uDef->canfly)) in Init()
H A DAttackGroup.cpp309 …f (ai->cb->GetUnitDef(ai->unitIDs[i]) != NULL && CloakedFix(ai->unitIDs[i]) && !enemy_ud->canfly) { in FindDefenseTarget()
456 bool b4 = ai->ccb->GetUnitDef(ai->unitIDs[i])->canfly; in SelectEnemy()
506 if (!udef->canfly || (b6 && b7)) { in AttackEnemy()
H A DAttackHandler.cpp73 if ((unit->def())->canfly) { in AddUnit()
780 bool canFly = ud->canfly; in AssignTarget()
947 if (PlaceIdleUnit(unit) && !ai->cb->GetUnitDef(unit)->canfly) { in Update()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/weed/
H A Dweed.cpp60 o->critter.canfly = true; in ai_critter()
73 o->critter.canfly = false; in ai_critter()
94 o->critter.canfly = true; in ai_critter()
106 int attack_dist = (o->critter.canfly) ? (96 * CSFI) : (64 * CSFI); in ai_critter()
193 if (!o->critter.canfly || o->blockl || o->blockr || o->blocku || ++o->timer > 100) in ai_critter()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/weed/
H A Dweed.cpp60 o->critter.canfly = false; in ai_critter()
77 o->critter.canfly = true; in ai_critter()
89 int attack_dist = (o->critter.canfly) ? (96 << CSF) : (64 << CSF); in ai_critter()
176 if (!o->critter.canfly || \ in ai_critter()
/dports/games/spring/spring_98.0/rts/Sim/Units/UnitTypes/
H A DFactory.cpp395 if (!unit->unitDef->canfly && exitPos.IsInBounds()) { in SendToEmptySpot()
417 if (!unit->unitDef->canfly) { in AssignBuildeeOrders()
H A DTransportUnit.cpp190 if (unitDef->canfly && transportee->unitDef->canmove) { in KillUnit()
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DUnitDef.cpp120 , canfly(false) in UnitDef()
H A DUnitDef.h184 bool canfly; member
/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/
H A DCUnitTable.cpp370 if (ud->canfly) in categorizeUnit()
405 if ((ud->canhover || ud->minWaterDepth < 0.0f) && !ud->canfly) in categorizeUnit()
512 if (canbuild->canfly) { in categorizeUnit()
/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DWeaponLoader.cpp80 if (owner->unitDef->canfly && !weaponDef->submissile) { in LoadWeapon()
/dports/games/spring/spring_98.0/AI/Skirmish/AAI/
H A DAAI.cpp407 if (!def->movedata && !def->canfly) in UnitFinished()
537 if (!def->canfly && !def->movedata) in UnitDestroyed()
601 if (!def->canfly && !def->movedata) in UnitDestroyed()
/dports/games/spring/spring_98.0/rts/Sim/Units/CommandAI/
H A DAirCAI.cpp413 if (orderTarget->unitDef->canfly && orderTarget->IsCrashing()) { in ExecuteAttack()
542 return (GetStrafeAirMoveType(owner)->isFighter || !enemy->unitDef->canfly); in IsValidTarget()
H A DTransportCAI.cpp295 if (owner->unitDef->canfly) { in ExecuteUnloadUnits()
319 if (owner->unitDef->canfly) { in ExecuteUnloadUnit()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dobject.h245 bool canfly; member
/dports/games/spring/spring_98.0/AI/Skirmish/RAI/
H A DUnitDefHandler.cpp228 if( ud->canfly ) {} in sRAIUnitDef()
851 …UE[i][MANUVER]=1.5*ud->canfly + 1.0*ud->canCloak + 0.5*ud->canhover + 0.5*ud->stealth + 0.5*(ud->m… in cRAIUnitDefHandler()
1638 …ef[iud2]->RUD->Disabled && !BL->UDef[iud2]->RUD->ud->canhover && !BL->UDef[iud2]->RUD->ud->canfly ) in cRAIUnitDefHandler()
1750 …if( udr->ud->movedata != 0 && !udr->ud->canfly && !udr->ud->canhover && udr->ud->minWaterDepth < 0… in cRAIUnitDefHandler()
H A DCombatManager.cpp194 …if( U->ud->canfly || U->E->ud == 0 || !U->E->inLOS || U->enemyEff->BestRange <= 1.15*cb->GetUnitMa… in CommandManeuver()
H A DGTerrainMap.cpp171 if( udList[iud]->canfly ) in GlobalTerrainMap()
/dports/games/spring/spring_98.0/rts/Game/UI/
H A DSelectionKeyHandler.cpp118 DECLARE_FILTER(Aircraft, unit->unitDef->canfly)
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dobject.h235 bool canfly; member

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