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Searched refs:cannon_last_time_moved_x (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.h333 int cannon_last_time_moved_x; variable
H A Dgamestate.cpp886 this->cannon_last_time_moved_x = -1; in PlayingGameState()
1967 if( cannon_last_time_moved_x == -1 ) in update()
1968 cannon_last_time_moved_x = game_g->getGameTime(); in update()
1982 while( game_g->getGameTime() - cannon_last_time_moved_x > cannon_move_rate_c ) { in update()
1984 cannon_last_time_moved_x += cannon_move_rate_c; in update()