Searched refs:cannot_act (Results 1 – 14 of 14) sorted by relevance
215 && !mons->cannot_act()) in beogh_followers_abandon_you()
1166 || you.cannot_act() in _merfolk_avatar_movement_effect()1203 && !mon->cannot_act() in _merfolk_avatar_movement_effect()1727 if (is_silenced() || cannot_act() || has_ench(ENCH_BREATH_WEAPON) in apply_enchantment()
120 if (you.cannot_act()) in cancel_cmd_repeat()
349 virtual bool cannot_act() const = 0;
419 if ((mons->asleep() || mons->cannot_act() || mons->flags & MF_EXPLODE_KILL) in mons_speaks()
423 bool cannot_act() const override;
1080 if (you.cannot_act()) in _input()2538 if (you.cannot_act() && any_messages() in world_reacts()
795 bool cannot_act() const override;
1726 if (mons->cannot_act() in handle_monster_move()2038 if (is_stationary() || cannot_act() || asleep()) in struggle_against_net()
4504 if (mons.cannot_act() || mons.asleep() || mons_is_fleeing(mons)) in get_monster_tension()4630 if (you.cannot_act()) in get_tension()
1825 if (you.cannot_act()) in player_speed()7130 bool player::cannot_act() const in cannot_act() function in player7455 && !mons->cannot_act() in made_nervous_by()
3008 bool monster::cannot_act() const in cannot_act() function in monster3015 return cannot_act(); in cannot_move()
337 && !defender->cannot_act() && !defender->confused() in handle_phase_dodged()
2036 if (item->sub_type == ARM_BOOTS && !you.cannot_act()) in _xom_pseudo_miscast()