Searched refs:capture_occupant (Results 1 – 4 of 4) sorted by relevance
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | combat.c | 31 static void capture_occupant(Unit *unit, Unit *pris, Unit *occ, Side *newside); 2486 capture_occupant(unit, pris, occ, newside); in capture_unit() 2545 capture_occupant(Unit *unit, Unit *pris, Unit *occ, Side *newside) in capture_occupant() function 2570 capture_occupant(unit, occ, subocc, newside); in capture_occupant() 2578 capture_occupant(unit, occ, subocc, newside); in capture_occupant() 2584 capture_occupant(unit, occ, subocc, newside); in capture_occupant()
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/ |
H A D | ChangeLog-1996 | 1042 * combat.c (capture_occupant): Add code for escape and scuttle
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H A D | ChangeLog-2003 | 5300 * combat.c (capture_occupant): Test if retreat_unit returned true
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H A D | ChangeLog-2004 | 1044 * combat.c (capture_occupant): Do not require a capture chance or
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