/dports/games/freedoko/FreeDoko_0.7.19/src/os/ |
H A D | bug_report_replay.cpp | 1098 case GameplayActions::Type::card_played: { in print_current_human_action() 1578 case GameplayActions::Type::card_played: in gameplay_action() 1613 case GameplayActions::Type::card_played: in gameplay_action() 1636 if (action.type() >= GameplayAction::card_played) { in gameplay_action() 1650 case GameplayActions::Type::card_played: in gameplay_action() 1651 if (this->current_action().type() == GameplayActions::Type::card_played) { in gameplay_action() 1660 if (this->current_action().type() == GameplayActions::Type::card_played) in gameplay_action() 1730 if (action.type() != GameplayActions::Type::card_played) in next_card() 1733 if (card_played.player != player.no()) in next_card() 1735 return HandCard(player.hand(), card_played.card); in next_card() [all …]
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H A D | gameplay.cpp | 113 game.signal_card_played().connect(*this, &Gameplay::card_played, this->disconnector_); in game_open() 197 Gameplay::card_played(HandCard const& card) in card_played() function in OS_NS::Gameplay
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H A D | gameplay.h | 67 void card_played(HandCard const& card);
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/dports/games/freedoko/FreeDoko_0.7.19/src/game/ |
H A D | gameplay_action.cpp | 84 else if (keyword == to_string(Type::card_played)) in create() 193 else if (keyword == to_string(Type::card_played)) in create() 241 case Type::card_played: in clone() 304 case Type::card_played: in player() 363 case Type::card_played: in to_string()
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H A D | gameplay_action.h | 41 card_played, enumerator
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/dports/games/freedoko/FreeDoko_0.7.19/src/sound/ |
H A D | sound.cpp | 268 case Type::card_played: in name() 412 case Type::card_played: in text() 583 game.signal_card_played().connect(*this, &Sound::card_played, this->disconnector_); in game_open() 620 Sound::card_played(HandCard const& card) in card_played() function in Sound 622 this->play(card.player(), Type::card_played); in card_played()
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H A D | sound.h | 90 card_played, enumerator 172 void card_played(HandCard const& card);
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/dports/games/freedoko/FreeDoko_0.7.19/src/ui/gtkmm/ |
H A D | ui.game.cpp | 349 case GameplayActions::Type::card_played: in gameplay_action() 452 UI_GTKMM::card_played(HandCard const& card) in card_played() function in UI_GTKMM_NS::UI_GTKMM 462 this->table->card_played(player); in card_played()
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H A D | card_suggestion.h | 66 void card_played();
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H A D | table.cpp | 295 Table::card_played(Player const& player) in card_played() function in UI_GTKMM_NS::Table 298 this->card_suggestion_->card_played(); in card_played() 430 this->card_suggestion_->card_played(); in game_close()
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H A D | game_debug.h | 115 void card_played(HandCard const& card);
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H A D | card_suggestion.cpp | 155 CardSuggestion::card_played() in card_played() function in UI_GTKMM_NS::CardSuggestion
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/dports/games/freedoko/FreeDoko_0.7.19/src/player/ai/ |
H A D | cards_information.h | 219 void card_played(HandCard const& card); 221 void card_played(HandCard const& card, Trick const& trick);
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H A D | team_information.heuristics.h | 46 int card_played(HandCard const& played_card,
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H A D | cards_information.heuristics.h | 52 void card_played(HandCard const& played_card,
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H A D | team_information.h | 116 void card_played(HandCard const& card);
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H A D | cards_information.cpp | 460 this->card_played(card, trick2); in recalc() 462 this->card_played(HandCard(trick.player_of_card(c).hand(), in recalc() 1775 CardsInformation::card_played(HandCard const& card) in card_played() function in CardsInformation 1777 this->card_played(card, card.game().tricks().current()); in card_played() 1786 CardsInformation::card_played(HandCard const& card, Trick const& trick) in card_played() function in CardsInformation 1802 this->of_player(card.player()).card_played(card, trick); in card_played()
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H A D | cards_information.of_player.h | 121 void card_played(HandCard const& card, Trick const& trick);
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H A D | ai.h | 106 void card_played(HandCard const& card) override;
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H A D | gametree.cpp | 281 p.card_played(card); in weighting() 493 p.card_played(card2); in rated_modus()
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/dports/games/freedoko/FreeDoko_0.7.19/src/ui/text/ |
H A D | ui.game.gameplay.cpp | 70 UI_Text::card_played(Card const& card, Player const& player) in card_played() function in UI_TEXT_NS::UI_Text
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H A D | ui.h | 94 virtual void card_played(Card const& card, Player const& player);
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/dports/games/freedoko/FreeDoko_0.7.19/src/game/gameplay_actions/ |
H A D | card_played.h | 36 struct CardPlayed : public BasePlayer<Type::card_played> {
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/dports/games/freedoko/FreeDoko_0.7.19/src/player/ai/heuristics/ |
H A D | bug_report.cpp | 76 != GameplayActions::Type::card_played) { in get_card()
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/dports/games/freedoko/FreeDoko_0.7.19/src/player/ |
H A D | player.h | 238 virtual void card_played(HandCard const& card);
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