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Searched refs:card_played (Results 1 – 25 of 40) sorted by relevance

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/dports/games/freedoko/FreeDoko_0.7.19/src/os/
H A Dbug_report_replay.cpp1098 case GameplayActions::Type::card_played: { in print_current_human_action()
1578 case GameplayActions::Type::card_played: in gameplay_action()
1613 case GameplayActions::Type::card_played: in gameplay_action()
1636 if (action.type() >= GameplayAction::card_played) { in gameplay_action()
1650 case GameplayActions::Type::card_played: in gameplay_action()
1651 if (this->current_action().type() == GameplayActions::Type::card_played) { in gameplay_action()
1660 if (this->current_action().type() == GameplayActions::Type::card_played) in gameplay_action()
1730 if (action.type() != GameplayActions::Type::card_played) in next_card()
1733 if (card_played.player != player.no()) in next_card()
1735 return HandCard(player.hand(), card_played.card); in next_card()
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H A Dgameplay.cpp113 game.signal_card_played().connect(*this, &Gameplay::card_played, this->disconnector_); in game_open()
197 Gameplay::card_played(HandCard const& card) in card_played() function in OS_NS::Gameplay
H A Dgameplay.h67 void card_played(HandCard const& card);
/dports/games/freedoko/FreeDoko_0.7.19/src/game/
H A Dgameplay_action.cpp84 else if (keyword == to_string(Type::card_played)) in create()
193 else if (keyword == to_string(Type::card_played)) in create()
241 case Type::card_played: in clone()
304 case Type::card_played: in player()
363 case Type::card_played: in to_string()
H A Dgameplay_action.h41 card_played, enumerator
/dports/games/freedoko/FreeDoko_0.7.19/src/sound/
H A Dsound.cpp268 case Type::card_played: in name()
412 case Type::card_played: in text()
583 game.signal_card_played().connect(*this, &Sound::card_played, this->disconnector_); in game_open()
620 Sound::card_played(HandCard const& card) in card_played() function in Sound
622 this->play(card.player(), Type::card_played); in card_played()
H A Dsound.h90 card_played, enumerator
172 void card_played(HandCard const& card);
/dports/games/freedoko/FreeDoko_0.7.19/src/ui/gtkmm/
H A Dui.game.cpp349 case GameplayActions::Type::card_played: in gameplay_action()
452 UI_GTKMM::card_played(HandCard const& card) in card_played() function in UI_GTKMM_NS::UI_GTKMM
462 this->table->card_played(player); in card_played()
H A Dcard_suggestion.h66 void card_played();
H A Dtable.cpp295 Table::card_played(Player const& player) in card_played() function in UI_GTKMM_NS::Table
298 this->card_suggestion_->card_played(); in card_played()
430 this->card_suggestion_->card_played(); in game_close()
H A Dgame_debug.h115 void card_played(HandCard const& card);
H A Dcard_suggestion.cpp155 CardSuggestion::card_played() in card_played() function in UI_GTKMM_NS::CardSuggestion
/dports/games/freedoko/FreeDoko_0.7.19/src/player/ai/
H A Dcards_information.h219 void card_played(HandCard const& card);
221 void card_played(HandCard const& card, Trick const& trick);
H A Dteam_information.heuristics.h46 int card_played(HandCard const& played_card,
H A Dcards_information.heuristics.h52 void card_played(HandCard const& played_card,
H A Dteam_information.h116 void card_played(HandCard const& card);
H A Dcards_information.cpp460 this->card_played(card, trick2); in recalc()
462 this->card_played(HandCard(trick.player_of_card(c).hand(), in recalc()
1775 CardsInformation::card_played(HandCard const& card) in card_played() function in CardsInformation
1777 this->card_played(card, card.game().tricks().current()); in card_played()
1786 CardsInformation::card_played(HandCard const& card, Trick const& trick) in card_played() function in CardsInformation
1802 this->of_player(card.player()).card_played(card, trick); in card_played()
H A Dcards_information.of_player.h121 void card_played(HandCard const& card, Trick const& trick);
H A Dai.h106 void card_played(HandCard const& card) override;
H A Dgametree.cpp281 p.card_played(card); in weighting()
493 p.card_played(card2); in rated_modus()
/dports/games/freedoko/FreeDoko_0.7.19/src/ui/text/
H A Dui.game.gameplay.cpp70 UI_Text::card_played(Card const& card, Player const& player) in card_played() function in UI_TEXT_NS::UI_Text
H A Dui.h94 virtual void card_played(Card const& card, Player const& player);
/dports/games/freedoko/FreeDoko_0.7.19/src/game/gameplay_actions/
H A Dcard_played.h36 struct CardPlayed : public BasePlayer<Type::card_played> {
/dports/games/freedoko/FreeDoko_0.7.19/src/player/ai/heuristics/
H A Dbug_report.cpp76 != GameplayActions::Type::card_played) { in get_card()
/dports/games/freedoko/FreeDoko_0.7.19/src/player/
H A Dplayer.h238 virtual void card_played(HandCard const& card);

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