Searched refs:cascade_ (Results 1 – 11 of 11) sorted by relevance
160 Cascade* cascade_ = nullptr; variable165 ::cascade_->request_stop(); in int_handler()197 ::cascade_ = new Cascade(); in main()225 ::cascade_->set_stdlog(fb); in main()231 ::cascade_->run(); in main()238 ::cascade_->stop_now(); in main()242 ::cascade_->rdbuf(cin.rdbuf()); in main()244 ::cascade_->run(); in main()245 ::cascade_->wait_for_stop(); in main()249 if (!::cascade_->is_finished()) { in main()[all …]
59 Cascade* cascade_; variable71 cascade_ = nullptr; in AvalonCompiler()76 if (cascade_ != nullptr) { in ~AvalonCompiler()77 delete cascade_; in ~AvalonCompiler() local100 if (cascade_ != nullptr) { in compile()101 delete cascade_; in compile()103 cascade_ = new Cascade(); in compile()104 cascade_->set_stdout(std::cout.rdbuf()); in compile()105 cascade_->set_stderr(std::cout.rdbuf()); in compile()110 cascade_->run(); in compile()[all …]
201 cascade_ = cascade; in EvalLoop()205 if (cascade_->is_cin()) { in run_logic()218 while (!cascade_->eof() && !cascade_->runtime_.is_finished()) { in cin_loop()219 const auto res = cascade_->runtime_.eval(*cascade_); in cin_loop()221 cascade_->setstate(ios::eofbit); in cin_loop()224 cascade_->setstate(ios::badbit); in cin_loop()232 if (cascade_->eof()) { in cin_loop()233 cascade_->runtime_.request_stop(); in cin_loop()234 cascade_->setstate(ios::failbit); in cin_loop()248 const auto res = cascade_->runtime_.eval_all(*cascade_); in generic_loop()[all …]
16 DCHECK(cascade_); in Resolve()20 return cascade_->Resolve(property.GetCSSPropertyName(), *value, in Resolve()
26 cascade_(cascade), in CSSInterpolationEnvironment()55 StyleCascade* cascade_ = nullptr; variable
17 DCHECK(cascade_); in Resolve()21 return cascade_->Resolve(property.GetCSSPropertyName(), *value, in Resolve()
35 cascade_(cascade), in CSSInterpolationEnvironment()77 StyleCascade* cascade_ = nullptr; variable
91 cascade_(InitState(state_)) {} in TestCascade()129 cascade_.Apply(filter); in Apply()134 cascade_.AnalyzeIfNeeded(); in ApplySingle()149 return cascade_.GetImportantSet(); in GetImportantSet()193 cascade_.Reset(); in Reset()209 return cascade_.GetCascadedValues(); in GetCascadedValues()258 cascade_.AddInterpolations( in AddAnimations()261 cascade_.AddInterpolations( in AddAnimations()270 cascade_.AddInterpolations( in AddTransitions()273 cascade_.AddInterpolations( in AddTransitions()[all …]
59 cascade_(InitState(state_)) {} in TestCascade()64 StyleCascade& InnerCascade() { return cascade_; } in InnerCascade()97 cascade_.Apply(filter); in Apply()116 CascadePriority* c = cascade_.map_.Find(name); in GetPriority()140 void Reset() { cascade_.Reset(); } in Reset()159 cascade_.MutableMatchResult().FinishAddingUARules(); in FinishOrigin()182 cascade_.AddInterpolations( in AddAnimations()185 cascade_.AddInterpolations( in AddAnimations()194 cascade_.AddInterpolations( in AddTransitions()197 cascade_.AddInterpolations( in AddTransitions()[all …]
97 Cascade* cascade_;
871 cascade_878 (cascade_, attrs_) = parseCascade rest'979 cascade_996 (cascade_, attrs_) = parseCascade texts