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Searched refs:cascade_model (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/opencv/opencv-4.5.3/contrib/modules/face/include/opencv2/face/
H A Dfacemark_train.hpp43 String cascade_model,
/dports/games/trackballs/trackballs-1.3.3/src/
H A DglHelp.h133 Matrix4d cascade_model[3]; member
H A DglHelp.cc493 matrixMult(activeView.cascade_model[i], activeView.cascade_proj[i], cmvp); in setActiveProgramAndUniforms()
497 cscmodel[16 * i + 4 * j + k] = activeView.cascade_model[i][j][k]; in setActiveProgramAndUniforms()
842 0, 0, 1, activeView.cascade_model[i]); in renderShadowCascade()
890 assign(activeView.cascade_model[loop], activeView.modelview); in renderShadowCascade()