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Searched refs:causeDamage (Results 1 – 3 of 3) sorted by relevance

/dports/games/scourge/scourge/src/
H A Dspellcaster.cpp95 causeDamage( true, 0, 0.5 ); in spellFailed()
122 causeDamage(); in spellSucceeded()
128 causeDamage( false ); in spellSucceeded()
178 causeDamage(); in spellSucceeded()
189 causeDamage(); in spellSucceeded()
377 void SpellCaster::causeDamage( bool multiplyByLevel, GLuint delay, GLfloat mult ) { in causeDamage() function in SpellCaster
643 causeDamage( true ); in windAttack()
689 causeDamage( true ); in circleAttack()
729 causeDamage( ( GLuint )( i * 50 ) ); in hailAttack()
H A Dspellcaster.h67 void causeDamage( bool multiplyByLevel = true, GLuint delay = 0, GLfloat mult = 1.0f );
/dports/games/scourge-data/scourge_data/script/
H A Dskills.nut79 causeDamage( 15, _( "War rage" ) );
91 causeDamage( 10, _( "The terrible blow" ) );
244 causeDamage( 10, _( "Small Arms Mastery" ) );
300 causeDamage( 10, _( "masterful bow handling" ) );
313 function causeDamage( percent, message ) {