Searched refs:cause_damage (Results 1 – 7 of 7) sorted by relevance
159 int cause_damage = 1; in advance_route_tile() local167 cause_damage = 0; in advance_route_tile()179 if (cause_damage) { in advance_route_tile()
209 int cause_damage = 1; in advance_route_tile() local227 cause_damage = 0; in advance_route_tile()239 if (cause_damage) { in advance_route_tile()
330 extern void cause_damage(int amount, int plane);
382 void cause_damage(int amount, int plane);661 void cause_damage(int amount, int plane) { in cause_damage() function
381 void explode(int explosion_type, bool destroy_item, bool cause_damage = true);
2128 void Item::explode(int explosion_type, bool destroy_item, bool cause_damage) { in explode() argument2189 if (!cause_damage) in explode()
631 cause_damage(80, l); in start_itgun_explosion()636 cause_damage(40 - distance, l); in start_itgun_explosion()