Searched refs:cave_amount (Results 1 – 4 of 4) sorted by relevance
/dports/games/freeminer/freeminer-0.4.10.4/src/ |
H A D | mapgen_indev.cpp | 234 float cave_amount = NoisePerlin2D(np_cave, node_min.X, node_min.Y, seed); in generateCaves() local 237 cave_amount = MYMAX(0.0, cave_amount); in generateCaves() 238 u32 caves_count = cave_amount * volume_nodes / 50000; in generateCaves()
|
H A D | mapgen_v6.cpp | 1036 float cave_amount = NoisePerlin2D(np_cave, node_min.X, node_min.Y, seed); in generateCaves() local 1039 cave_amount = MYMAX(0.0, cave_amount); in generateCaves() 1040 u32 caves_count = cave_amount * volume_nodes / 50000; in generateCaves()
|
H A D | mapgen_v7.cpp | 805 float cave_amount = NoisePerlin2D(&nparams_v7_def_cave, in generateCaves() local 808 u32 caves_count = MYMAX(0.0, cave_amount) * volume_nodes / 250000; in generateCaves()
|
/dports/games/minetest/minetest-5.4.1/src/mapgen/ |
H A D | mapgen_v6.cpp | 1106 float cave_amount = NoisePerlin2D(np_cave, node_min.X, node_min.Y, seed); in generateCaves() local 1109 cave_amount = MYMAX(0.0, cave_amount); in generateCaves() 1110 u32 caves_count = cave_amount * volume_nodes / 50000; in generateCaves()
|