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Searched refs:caveseed (Results 1 – 6 of 6) sorted by relevance

/dports/games/cave9/cave9-e6896eb/src/
H A Dscore.c119 void score_init (Score* score, Args* args, int caveseed, int monstal) in score_init() argument
154 score->caveseed = caveseed; in score_init()
163 while(!(fseed == score->caveseed && fmonstal == score->monstal) && !feof(fp)) in score_init()
167 if(fseed == caveseed && fmonstal == monstal) in score_init()
216 if (fseed == score->caveseed && fmonstal == score->monstal) in score_update()
229 fprintf(fp, "%011d:%02d:%011d\n", score->caveseed, score->monstal, score->local); in score_update()
H A Dscore.h38 int caveseed; // the seed used to generate the cave - 0 for random member
47 void score_init (Score*, Args*, int caveseed, int monstal);
H A Dgame.c205 game->caveseed = args->caveseed; in game_init()
206 if (game->caveseed != 0) in game_init()
209 detsrand(game->caveseed); in game_init()
222 …score_init (&game->score, args, game->caveseed, game->monoliths * 2/* + game->stalactites*/); // X… in game_init()
H A Dargs.h42 int caveseed; member
H A Dgame.h81 int caveseed; member
H A Dcontrol.c141 args->caveseed = 0; in args_init()
181 { "-L", "--level", true, false, &args->caveseed, NULL }, in args_init()