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Searched refs:cb_focused (Results 1 – 3 of 3) sorted by relevance

/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/modules/SACT/
H A Dsprite_event.c81 static int cb_focused(sprite_t *sp);
159 static int cb_focused(sprite_t *sp) { in cb_focused() function
317 update += cb_focused(sp); in cb_waitkey_sprite()
/dports/games/xonotic/Xonotic/source/qcsrc/menu/item/
H A Dinputbox.qh40 ATTRIB(InputBox, cb_focused, float, 0);
H A Dinputbox.qc44 me.cb_focused = 1;
47 me.cb_focused = 0;
354 …else if (me.focused && me.cb_focused) draw_Picture(eX * (1 + me.cb_offset - me.cb_width), strcat(m…