Searched refs:cdda_playing (Results 1 – 6 of 6) sorted by relevance
118 int cdda_playing; variable417 cdda_playing = 0; in osd_cd_init_mscdex()682 cdda_playing = 1; in osd_cd_play_audio_track_mscdex()759 cdda_playing = 0; in osd_cd_stop_audio_mscdex()791 if (cdda_playing==1) { in osd_cd_loop_check()1218 cdda_playing = 1; in osd_cd_play_audio_range_mscdex()
15 extern int cdda_playing;
73 bool status_enabled, xa_playing, cdda_playing; variable
1032 cdda_playing=false; in device_reset()2450 if ((! cdda_playing) && (cdda_buffer->get_bytes_in()<(cdda_spf<<3))) in generate_cdda()2453 cdda_playing=true; in generate_cdda()2496 cdda_playing=false; in generate_cdda()3048 if (cdda_playing) in flush_cdda()