/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/ |
H A D | cd_sgi.c | 59 static float cdvolume; variable 174 if (CDplaytrack (cdp, track, cdvolume == 0.0 ? 0 : 1) == 0) { in I_SGI_Play() 222 if (bgmvolume->value != cdvolume) { in I_SGI_Update() 223 if (cdvolume) { in I_SGI_Update() 225 cdvolume = bgmvolume->value; in I_SGI_Update() 229 cdvolume = bgmvolume->value; in I_SGI_Update() 327 Sys_Printf ("Volume is %g\n", cdvolume); in I_SGI_f()
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H A D | cd_linux.c | 74 static float cdvolume; variable 239 if (cdvolume == 0.0) in I_CDAudio_Play() 371 Sys_Printf ("Volume is %g\n", cdvolume); in I_CD_f() 385 if (bgmvolume->value != cdvolume) { in I_CDAudio_Update() 386 if (cdvolume) { in I_CDAudio_Update() 388 cdvolume = bgmvolume->value; in I_CDAudio_Update() 392 cdvolume = bgmvolume->value; in I_CDAudio_Update()
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H A D | cd_win.c | 58 static float cdvolume; variable 270 if (cdvolume == 0.0) in I_CDAudio_Play() 335 if (bgmvolume->value != cdvolume) { in I_CDAudio_Update() 336 if (cdvolume) { in I_CDAudio_Update() 338 cdvolume = bgmvolume->value; in I_CDAudio_Update() 342 cdvolume = bgmvolume->value; in I_CDAudio_Update() 448 Sys_Printf ("Volume is %f\n", cdvolume); in I_CD_f()
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H A D | cd_sdl.c | 65 static float cdvolume = 1.0; variable 171 if (bgmvolume->value != cdvolume) { in I_CDAudio_Update() 172 if (cdvolume) { in I_CDAudio_Update() 179 cdvolume = bgmvolume->value; in I_CDAudio_Update()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | cd_linux.c | 44 static float cdvolume; variable 158 if (cdvolume == 0.0) in CDAudio_Play() 323 Con_Printf("Volume is %f\n", cdvolume); in CD_f() 337 if (bgmvolume.value != cdvolume) in CDAudio_Update() 339 if (cdvolume) in CDAudio_Update() 342 cdvolume = bgmvolume.value; in CDAudio_Update() 348 cdvolume = bgmvolume.value; in CDAudio_Update()
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H A D | cd_win.c | 35 static float cdvolume; variable 173 if (cdvolume == 0.0) in CDAudio_Play() 357 Con_Printf("Volume is %f\n", cdvolume); in CD_f() 403 if (bgmvolume.value != cdvolume) in CDAudio_Update() 405 if (cdvolume) in CDAudio_Update() 408 cdvolume = bgmvolume.value; in CDAudio_Update() 414 cdvolume = bgmvolume.value; in CDAudio_Update()
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H A D | cd_sdl.c | 17 static float cdvolume = 1.0; variable 95 if(bgmvolume.value != cdvolume) in CDAudio_Update() 97 if(cdvolume) in CDAudio_Update() 107 cdvolume = bgmvolume.value; in CDAudio_Update()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | cd_common.c | 49 static float cdvolume; variable 94 if (cdvolume != var->value) in CDAudio_SetVolume_f() 98 cdvolume = (float)ret / 255.0; in CDAudio_SetVolume_f() 99 if (var->value != cdvolume) { in CDAudio_SetVolume_f() 100 var->value = cdvolume; in CDAudio_SetVolume_f() 187 if (cdvolume == 0.0) in CDAudio_Play()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/macos/ |
H A D | i_cdmus.c | 48 static int cdvolume = -1; variable 139 CONS_Printf("Volume is %d\n", cdvolume); in Command_Cd_f() 318 if(volume != cdvolume) in I_SetVolumeCD() 323 cdvolume = 31; in I_SetVolumeCD() 330 cdvolume = 0; in I_SetVolumeCD()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | cd_shared.c | 51 static float cdvolume; variable 261 faketrack = S_StartSound (-1, 0, sfx, vec3_origin, cdvolume, 0); in CDAudio_Play_byName() 298 if (cdvolume == 0.0 || bgmvolume.value == 0) in CDAudio_Play_byName() 478 if (cdvolume >= 0) in CD_f() 479 Con_Printf("Volume is %f\n", cdvolume); in CD_f() 504 if (newvol == cdvolume) in CDAudio_SetVolume() 513 if (cdvolume == 0.0f) in CDAudio_SetVolume() 522 cdvolume = newvol; in CDAudio_SetVolume()
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/dports/games/r1q2/r1q2-8012_5/linux/ |
H A D | cd_linux.c | 26 static float cdvolume; variable 312 Com_Printf("Volume is %f\n", cdvolume); in CD_f() 325 if (cd_volume && cd_volume->value != cdvolume) in CDAudio_Update() 327 if (cdvolume) in CDAudio_Update() 330 cdvolume = cd_volume->value; in CDAudio_Update() 336 cdvolume = cd_volume->value; in CDAudio_Update()
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/dports/games/q2p/Q2P-0.2-2006-12-31/unix/ |
H A D | cd_linux.c | 45 static float cdvolume; variable 368 Com_Printf("Volume is %f\n", cdvolume); in CD_f() 382 if (cd_volume && cd_volume->value != cdvolume) { in CDAudio_Update() 383 if (cdvolume) { in CDAudio_Update() 385 cdvolume = cd_volume->value; in CDAudio_Update() 389 cdvolume = cd_volume->value; in CDAudio_Update()
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H A D | cd_freebsd.c | 47 static float cdvolume; variable 384 Com_Printf("Volume is %f\n", cdvolume); in CD_f() 399 if (cd_volume && cd_volume->value != cdvolume) { in CDAudio_Update() 400 if (cdvolume) { in CDAudio_Update() 402 cdvolume = cd_volume->value; in CDAudio_Update() 406 cdvolume = cd_volume->value; in CDAudio_Update()
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/dports/games/qudos/QuDos-0.40.1-src/src/unix/ |
H A D | cd_linux.c | 43 static float cdvolume; variable 366 Com_Printf("Volume is %f\n", cdvolume); in CD_f() 380 if (cd_volume && cd_volume->value != cdvolume) { in CDAudio_Update() 381 if (cdvolume) { in CDAudio_Update() 383 cdvolume = cd_volume->value; in CDAudio_Update() 387 cdvolume = cd_volume->value; in CDAudio_Update()
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H A D | cd_freebsd.c | 46 static float cdvolume; variable 383 Com_Printf("Volume is %f\n", cdvolume); in CD_f() 398 if (cd_volume && cd_volume->value != cdvolume) { in CDAudio_Update() 399 if (cdvolume) { in CDAudio_Update() 401 cdvolume = cd_volume->value; in CDAudio_Update() 405 cdvolume = cd_volume->value; in CDAudio_Update()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | cd_linux.c | 49 static float cdvolume; variable 230 if (cdvolume == 0.0) 531 Con_Printf("Volume is %f\n", cdvolume); 549 if (bgmvolume.value != cdvolume) 551 if (cdvolume) 554 cdvolume = bgmvolume.value; 560 cdvolume = bgmvolume.value;
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H A D | cd_sdl.c | 38 static float cdvolume = 1.0; variable 207 if(bgmvolume.value != cdvolume) in CDAudio_Update() 209 if(cdvolume) in CDAudio_Update() 219 cdvolume = bgmvolume.value; in CDAudio_Update()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | cd_shared.c | 92 static float cdvolume; variable 312 …faketrack = S_StartSound_StartPosition_Flags (-1, 0, sfx, vec3_origin, cdvolume, 0, startposition,… in CDAudio_Play_byName() 345 if (cdvolume == 0.0 || bgmvolume.value == 0) in CDAudio_Play_byName() 548 if (cdvolume >= 0) in CD_f() 549 Con_Printf("Volume is %f\n", cdvolume); in CD_f() 574 if (newvol == cdvolume) in CDAudio_SetVolume() 583 if (cdvolume == 0.0f) in CDAudio_SetVolume() 592 cdvolume = newvol; in CDAudio_SetVolume()
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/dports/games/darkplaces/darkplaces/ |
H A D | cd_shared.c | 92 static float cdvolume; variable 312 …faketrack = S_StartSound_StartPosition_Flags (-1, 0, sfx, vec3_origin, cdvolume, 0, startposition,… in CDAudio_Play_byName() 345 if (cdvolume == 0.0 || bgmvolume.value == 0) in CDAudio_Play_byName() 548 if (cdvolume >= 0) in CD_f() 549 Con_Printf("Volume is %f\n", cdvolume); in CD_f() 574 if (newvol == cdvolume) in CDAudio_SetVolume() 583 if (cdvolume == 0.0f) in CDAudio_SetVolume() 592 cdvolume = newvol; in CDAudio_SetVolume()
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/dports/games/q2pro/q2pro/source/ |
H A D | cd_linux.c | 48 static float cdvolume; variable 417 Com_Printf("Volume is %f\n", cdvolume); 435 if (cd_volume && cd_volume->value != cdvolume) 437 if (cdvolume) 440 cdvolume = cd_volume->value; 446 cdvolume = cd_volume->value;
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/dports/games/quake2lnx/quake2-r0.16.2/src/linux/ |
H A D | cd_linux.c | 48 static float cdvolume; variable 543 Com_Printf("Volume is %f\n", cdvolume); 562 if (cd_volume && cd_volume->value != cdvolume) 564 if (cdvolume) 567 cdvolume = cd_volume->value; 573 cdvolume = cd_volume->value;
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/dports/games/quake2-source/quake2-r0.16.2/src/linux/ |
H A D | cd_linux.c | 48 static float cdvolume; variable 543 Com_Printf("Volume is %f\n", cdvolume); 562 if (cd_volume && cd_volume->value != cdvolume) 564 if (cdvolume) 567 cdvolume = cd_volume->value; 573 cdvolume = cd_volume->value;
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H A D | cd_sdl.c | 38 static float cdvolume = 1.0; variable 206 if(cd_volume && cd_volume->value != cdvolume) in CDAudio_Update() 208 if(cdvolume) in CDAudio_Update() 218 cdvolume = cd_volume->value; in CDAudio_Update()
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/dports/games/quake2-source/quake2-r0.16.2/src/solaris/ |
H A D | cd_sdl.c | 38 static float cdvolume = 1.0; variable 206 if(cd_volume && cd_volume->value != cdvolume) in CDAudio_Update() 208 if(cdvolume) in CDAudio_Update() 218 cdvolume = cd_volume->value; in CDAudio_Update()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/ |
H A D | cd_sdl.c | 38 static float cdvolume = 1.0; variable 206 if(cd_volume && cd_volume->value != cdvolume) in CDAudio_Update() 208 if(cdvolume) in CDAudio_Update() 218 cdvolume = cd_volume->value; in CDAudio_Update()
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