Searched refs:ceilRaiseToNearest (Results 1 – 6 of 6) sorted by relevance
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_ceiling.cpp | 378 case DCeiling::ceilRaiseToNearest: in EV_DoCeiling()
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H A D | p_lnspec.cpp | 611 return EV_DoCeiling (DCeiling::ceilRaiseToNearest, ln, arg0, SPEED(arg1), 0, 0, 0, 0, 0); in FUNC() 635 case 3: type = DCeiling::ceilRaiseToNearest; break; in FUNC()
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H A D | p_spec.h | 705 ceilRaiseToNearest, enumerator
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_ceiling.cpp | 343 case ceilRaiseToNearest: in Create()
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H A D | p_spec.h | 634 ceilRaiseToNearest, enumerator
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H A D | p_lnspec.cpp | 663 return EV_DoCeiling (DCeiling::ceilRaiseToNearest, ln, arg0, SPEED(arg1), 0, 0, -1, 0, 0, false); in FUNC() 687 case 3: type = DCeiling::ceilRaiseToNearest; break; in FUNC()
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