Searched refs:ceilscan (Results 1 – 4 of 4) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 772 ceilscan(xb1[bunchfirst[bunch]],xb2[bunchlast[bunch]],sectnum); in drawalls() 1178 ceilscan (long x1, long x2, long sectnum) in ceilscan() function
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 811 ceilscan(xb1[bunchfirst[bunch]],xb2[bunchlast[bunch]],sectnum); in drawalls() 1217 ceilscan (long x1, long x2, long sectnum) in ceilscan() function
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 1355 static void ceilscan(int x1, int x2, int sectnum) in ceilscan() function 2390 ceilscan(xb1[bunchfirst[bunch]],xb2[bunchlast[bunch]],sectnum); in drawalls()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 2713 static void ceilscan(int32_t x1, int32_t x2, int32_t sectnum) in ceilscan() function 4324 ceilscan(xb1[bunchfirst[bunch]],xb2[bunchlast[bunch]],sectnum); in classicDrawBunches()
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