Searched refs:ceilzvar (Results 1 – 4 of 4) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32exec.cpp | 1887 … int32_t ceilzvar=*insptr++, ceilhitvar=*insptr++, florzvar=*insptr++, florhitvar=*insptr++; in VM_Execute() local 1893 Gv_SetVar(ceilzvar, ceilz); in VM_Execute()
|
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | m32exec.cpp | 1883 … int32_t ceilzvar=*insptr++, ceilhitvar=*insptr++, florzvar=*insptr++, florhitvar=*insptr++; in VM_Execute() local 1889 Gv_SetVarX(ceilzvar, ceilz); in VM_Execute()
|
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32exec.cpp | 1887 … int32_t ceilzvar=*insptr++, ceilhitvar=*insptr++, florzvar=*insptr++, florhitvar=*insptr++; in VM_Execute() local 1893 Gv_SetVar(ceilzvar, ceilz); in VM_Execute()
|
H A D | gameexec.cpp | 4498 int const ceilzvar = *insptr++; local 4512 Gv_SetVar(ceilzvar, ceilz);
|