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Searched refs:change_defense (Results 1 – 4 of 4) sorted by relevance

/dports/games/gnugo/gnugo-3.8/engine/
H A Dworm.c376 change_defense(str, pos, REVERSE_RESULT(acode)); in make_worms()
416 change_defense(pos, worm[SOUTH(pos)].attack_points[0], WIN); in make_worms()
421 change_defense(SOUTH(pos), worm[pos].attack_points[0], WIN); in make_worms()
437 change_defense(pos, worm[EAST(pos)].attack_points[0], WIN); in make_worms()
442 change_defense(EAST(pos), worm[pos].attack_points[0], WIN); in make_worms()
787 change_defense(str, defense_point, dcode); in find_worm_attacks_and_defenses()
799 change_defense(str, attack_point, REVERSE_RESULT(acode)); in find_worm_attacks_and_defenses()
861 change_defense(str, pos, REVERSE_RESULT(acode)); in find_worm_attacks_and_defenses()
1060 change_defense(int str, int move, int dcode) in change_defense() function
1699 change_defense(str, move, REVERSE_RESULT(acode)); in defense_callback()
H A Dliberty.h544 void change_defense(int str, int move, int dcode);
/dports/games/gnugo/gnugo-3.8/doc/
H A Doverview.texi266 @code{change_defense()} to add the defense point
/dports/games/gnugo/gnugo-3.8/
H A DChangeLog2364 - change_attack() and change_defense() moved from utils.c to worm.c
2490 - change_attack and change_defense are now 1-dimensional
6336 - change_attack and change_defense modify worm.attack and worm.defend
6411 - change_defense and change_attack adjust worm.codes
6436 - bugfixes in change_defense() and change_attack()
6595 - the last few helpers updated to use change_attack() and change_defense()
7462 - move_attack() and move_defense() renamed change_attack() and change_defense()