Searched refs:change_defense (Results 1 – 4 of 4) sorted by relevance
/dports/games/gnugo/gnugo-3.8/engine/ |
H A D | worm.c | 376 change_defense(str, pos, REVERSE_RESULT(acode)); in make_worms() 416 change_defense(pos, worm[SOUTH(pos)].attack_points[0], WIN); in make_worms() 421 change_defense(SOUTH(pos), worm[pos].attack_points[0], WIN); in make_worms() 437 change_defense(pos, worm[EAST(pos)].attack_points[0], WIN); in make_worms() 442 change_defense(EAST(pos), worm[pos].attack_points[0], WIN); in make_worms() 787 change_defense(str, defense_point, dcode); in find_worm_attacks_and_defenses() 799 change_defense(str, attack_point, REVERSE_RESULT(acode)); in find_worm_attacks_and_defenses() 861 change_defense(str, pos, REVERSE_RESULT(acode)); in find_worm_attacks_and_defenses() 1060 change_defense(int str, int move, int dcode) in change_defense() function 1699 change_defense(str, move, REVERSE_RESULT(acode)); in defense_callback()
|
H A D | liberty.h | 544 void change_defense(int str, int move, int dcode);
|
/dports/games/gnugo/gnugo-3.8/doc/ |
H A D | overview.texi | 266 @code{change_defense()} to add the defense point
|
/dports/games/gnugo/gnugo-3.8/ |
H A D | ChangeLog | 2364 - change_attack() and change_defense() moved from utils.c to worm.c 2490 - change_attack and change_defense are now 1-dimensional 6336 - change_attack and change_defense modify worm.attack and worm.defend 6411 - change_defense and change_attack adjust worm.codes 6436 - bugfixes in change_defense() and change_attack() 6595 - the last few helpers updated to use change_attack() and change_defense() 7462 - move_attack() and move_defense() renamed change_attack() and change_defense()
|