Searched refs:changebatchtmus (Results 1 – 6 of 6) sorted by relevance
/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | renderva.cpp | 1275 static void changebatchtmus(renderstate &cur, int pass, geombatch &b) in changebatchtmus() function 1496 if(pass == RENDERPASS_GBUFFER || pass == RENDERPASS_RSM) changebatchtmus(cur, pass, b); in renderbatches() 2133 static void changebatchtmus(decalrenderer &cur, int pass, decalbatch &b) in changebatchtmus() function 2230 changebatchtmus(cur, pass, b); in renderdecalbatches()
|
/dports/games/tesseract/tesseract/src/engine/ |
H A D | renderva.cpp | 1275 static void changebatchtmus(renderstate &cur, int pass, geombatch &b) in changebatchtmus() function 1496 if(pass == RENDERPASS_GBUFFER || pass == RENDERPASS_RSM) changebatchtmus(cur, pass, b); in renderbatches() 2133 static void changebatchtmus(decalrenderer &cur, int pass, decalbatch &b) in changebatchtmus() function 2230 changebatchtmus(cur, pass, b); in renderdecalbatches()
|
/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | renderva.cpp | 1424 static void changebatchtmus(renderstate &cur, int pass, geombatch &b) in changebatchtmus() function 1686 if(pass == RENDERPASS_GBUFFER || pass == RENDERPASS_RSM) changebatchtmus(cur, pass, b); in renderbatches() 2335 static void changebatchtmus(decalrenderer &cur, int pass, decalbatch &b) in changebatchtmus() function 2459 changebatchtmus(cur, pass, b); in renderdecalbatches()
|
/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | renderva.cpp | 1058 static void changebatchtmus(renderstate &cur, int pass, geombatch &b) in changebatchtmus() function 1290 if(pass == RENDERPASS_LIGHTMAP) changebatchtmus(cur, pass, b); in renderbatches()
|
/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | renderva.cpp | 1086 static void changebatchtmus(renderstate &cur, int pass, geombatch &b) in changebatchtmus() function 1324 if(pass == RENDERPASS_LIGHTMAP) changebatchtmus(cur, pass, b); in renderbatches()
|
/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | renderva.cpp | 1162 static void changebatchtmus(renderstate &cur, int pass, geombatch &b) in changebatchtmus() function 1524 changebatchtmus(cur, pass, b); in renderbatches()
|