Searched refs:changetexgen (Results 1 – 6 of 6) sorted by relevance
/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | renderva.cpp | 1178 static void changetexgen(renderstate &cur, int dim, Slot &slot, VSlot &vslot) in changetexgen() function 1287 …m != b.es.dim || (cur.texgendim <= 2 && cur.texgenvslot != &b.vslot)) changetexgen(cur, b.es.dim, … in renderbatches() 1289 else if(cur.texgendim != b.es.dim) changetexgen(cur, b.es.dim, *b.vslot.slot, b.vslot); in renderbatches()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | renderva.cpp | 1213 static void changetexgen(renderstate &cur, int dim, Slot &slot, VSlot &vslot) in changetexgen() function 1321 …m != b.es.dim || (cur.texgendim <= 2 && cur.texgenvslot != &b.vslot)) changetexgen(cur, b.es.dim, … in renderbatches() 1323 else if(cur.texgendim != b.es.dim) changetexgen(cur, b.es.dim, *b.vslot.slot, b.vslot); in renderbatches()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | renderva.cpp | 1393 static void changetexgen(renderstate &cur, int orient, Slot &slot, VSlot &vslot) in changetexgen() function 1493 ….orient || (cur.texgenorient < O_ANY && cur.texgenvslot != &b.vslot)) changetexgen(cur, b.es.orien… in renderbatches() 1495 … else if(cur.texgenorient != b.es.orient) changetexgen(cur, b.es.orient, *b.vslot.slot, b.vslot); in renderbatches()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | renderva.cpp | 1393 static void changetexgen(renderstate &cur, int orient, Slot &slot, VSlot &vslot) in changetexgen() function 1493 ….orient || (cur.texgenorient < O_ANY && cur.texgenvslot != &b.vslot)) changetexgen(cur, b.es.orien… in renderbatches() 1495 … else if(cur.texgenorient != b.es.orient) changetexgen(cur, b.es.orient, *b.vslot.slot, b.vslot); in renderbatches()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | renderva.cpp | 1583 static void changetexgen(renderstate &cur, int orient, Slot &slot, VSlot &vslot) in changetexgen() function 1690 ….orient || (cur.texgenorient < O_ANY && cur.texgenvslot != &b.vslot)) changetexgen(cur, b.es.orien… in renderbatches() 1696 … if(cur.texgenorient != b.es.orient) changetexgen(cur, b.es.orient, *b.vslot.slot, b.vslot); in renderbatches()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | renderva.cpp | 1369 static void changetexgen(renderstate &cur, Slot &slot, int dim) in changetexgen() function 1481 changetexgen(cur, b.slot, dim); in renderbatch()
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