/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/D3D11/ |
H A D | thin3d_d3d11.cpp | 80 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 82 uintptr_t GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachment) override; 1398 …l, int dstX, int dstY, int dstZ, int width, int height, int depth, int channelBit, const char *tag… in CopyFramebufferImage() argument 1404 switch (channelBit) { in CopyFramebufferImage() 1422 if (channelBit != FBChannel::FB_DEPTH_BIT) { in CopyFramebufferImage() 1620 void D3D11DrawContext::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit… in BindFramebufferAsTexture() argument 1623 switch (channelBit) { in BindFramebufferAsTexture() 1637 uintptr_t D3D11DrawContext::GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachme… in GetFramebufferAPITexture() argument 1639 switch (channelBit) { in GetFramebufferAPITexture()
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/D3D11/ |
H A D | thin3d_d3d11.cpp | 80 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 82 uintptr_t GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachment) override; 1398 …l, int dstX, int dstY, int dstZ, int width, int height, int depth, int channelBit, const char *tag… in CopyFramebufferImage() argument 1404 switch (channelBit) { in CopyFramebufferImage() 1422 if (channelBit != FBChannel::FB_DEPTH_BIT) { in CopyFramebufferImage() 1620 void D3D11DrawContext::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit… in BindFramebufferAsTexture() argument 1623 switch (channelBit) { in BindFramebufferAsTexture() 1637 uintptr_t D3D11DrawContext::GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachme… in GetFramebufferAPITexture() argument 1639 switch (channelBit) { in GetFramebufferAPITexture()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/D3D11/ |
H A D | thin3d_d3d11.cpp | 80 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 82 uintptr_t GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachment) override; 1398 …l, int dstX, int dstY, int dstZ, int width, int height, int depth, int channelBit, const char *tag… in CopyFramebufferImage() argument 1404 switch (channelBit) { in CopyFramebufferImage() 1422 if (channelBit != FBChannel::FB_DEPTH_BIT) { in CopyFramebufferImage() 1620 void D3D11DrawContext::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit… in BindFramebufferAsTexture() argument 1623 switch (channelBit) { in BindFramebufferAsTexture() 1637 uintptr_t D3D11DrawContext::GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachme… in GetFramebufferAPITexture() argument 1639 switch (channelBit) { in GetFramebufferAPITexture()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | thin3d_gl.cpp | 366 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 1360 void OpenGLContext::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, i… 1365 if (channelBit & FB_COLOR_BIT) { 1369 if (channelBit & FB_DEPTH_BIT) { 1373 if (channelBit & FB_STENCIL_BIT) {
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | thin3d_gl.cpp | 366 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 1360 void OpenGLContext::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, i… in BindFramebufferAsTexture() argument 1365 if (channelBit & FB_COLOR_BIT) { in BindFramebufferAsTexture() 1369 if (channelBit & FB_DEPTH_BIT) { in BindFramebufferAsTexture() 1373 if (channelBit & FB_STENCIL_BIT) { in BindFramebufferAsTexture()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | thin3d_gl.cpp | 366 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 1360 void OpenGLContext::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, i… in BindFramebufferAsTexture() argument 1365 if (channelBit & FB_COLOR_BIT) { in BindFramebufferAsTexture() 1369 if (channelBit & FB_DEPTH_BIT) { in BindFramebufferAsTexture() 1373 if (channelBit & FB_STENCIL_BIT) { in BindFramebufferAsTexture()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/Vulkan/ |
H A D | thin3d_vulkan.cpp | 401 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 403 uintptr_t GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachment) override; 1586 void VKContext::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int a… in BindFramebufferAsTexture() argument 1595 switch (channelBit) { in BindFramebufferAsTexture() 1610 uintptr_t VKContext::GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachment) { in GetFramebufferAPITexture() argument 1616 switch (channelBit) { in GetFramebufferAPITexture()
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/Vulkan/ |
H A D | thin3d_vulkan.cpp | 401 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 403 uintptr_t GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachment) override; 1586 void VKContext::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int a… in BindFramebufferAsTexture() argument 1595 switch (channelBit) { in BindFramebufferAsTexture() 1610 uintptr_t VKContext::GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachment) { in GetFramebufferAPITexture() argument 1616 switch (channelBit) { in GetFramebufferAPITexture()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/Vulkan/ |
H A D | thin3d_vulkan.cpp | 401 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 403 uintptr_t GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachment) override; 1586 void VKContext::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int a… in BindFramebufferAsTexture() argument 1595 switch (channelBit) { in BindFramebufferAsTexture() 1610 uintptr_t VKContext::GetFramebufferAPITexture(Framebuffer *fbo, int channelBit, int attachment) { in GetFramebufferAPITexture() argument 1616 switch (channelBit) { in GetFramebufferAPITexture()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/D3D9/ |
H A D | thin3d_d3d9.cpp | 522 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 1189 void D3D9Context::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int… in BindFramebufferAsTexture() argument 1192 switch (channelBit) { in BindFramebufferAsTexture()
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/D3D9/ |
H A D | thin3d_d3d9.cpp | 522 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 1189 void D3D9Context::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int… in BindFramebufferAsTexture() argument 1192 switch (channelBit) { in BindFramebufferAsTexture()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/D3D9/ |
H A D | thin3d_d3d9.cpp | 522 …void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int attachment)… 1189 void D3D9Context::BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int… in BindFramebufferAsTexture() argument 1192 switch (channelBit) { in BindFramebufferAsTexture()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/ |
H A D | thin3d.h | 629 …virtual void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int att…
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/ |
H A D | thin3d.h | 629 …virtual void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int att…
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/ |
H A D | thin3d.h | 629 …virtual void BindFramebufferAsTexture(Framebuffer *fbo, int binding, FBChannel channelBit, int att…
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