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Searched refs:char_heal (Results 1 – 3 of 3) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dentity_editor.cpp18 char_heal(skill[22]), in Entity()
H A Dentity.hpp46 Sint32& char_heal; member in Entity
H A Dentity.cpp46 char_heal(skill[22]), in Entity()
3396 this->char_heal++; in handleEffects()
3399 if ( this->char_heal >= healthRegenInterval ) in handleEffects()
3401 this->char_heal = 0; in handleEffects()
3409 this->char_heal = 0; in handleEffects()