Searched refs:char_rate (Results 1 – 2 of 2) sorted by relevance
255 const float char_rate = character_rate / 100.0f; in rust() local257 if( to_turns<int>( skill_rate ) * char_rate <= 0 || delta <= 0_turns || in rust()258 delta % ( skill_rate * char_rate ) != 0_turns ) { in rust()