Searched refs:character_xml (Results 1 – 1 of 1) sorted by relevance
/dports/games/warmux/warmux-11.04/src/game/ |
H A D | game_mode.cpp | 121 const xmlNode* character_xml = XmlReader::GetMarker(xml, "character"); in LoadXml() local 122 if (character_xml) { in LoadXml() 123 const xmlNode* item = XmlReader::GetMarker(character_xml, "energy"); in LoadXml() 130 XmlReader::ReadUint(character_xml, "mass", character.mass); in LoadXml() 131 XmlReader::ReadDouble(character_xml, "air_resist_factor", character.air_resist_factor); in LoadXml() 132 item = XmlReader::GetMarker(character_xml, "jump"); in LoadXml() 140 item = XmlReader::GetMarker(character_xml, "super_jump"); in LoadXml() 147 item = XmlReader::GetMarker(character_xml, "back_jump"); in LoadXml() 154 XmlReader::ReadUint(character_xml, "walking_pause", character.walking_pause); in LoadXml() 155 const xmlNode* explosion = XmlReader::GetMarker(character_xml, "death_explosion"); in LoadXml()
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