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Searched refs:character_xml (Results 1 – 1 of 1) sorted by relevance

/dports/games/warmux/warmux-11.04/src/game/
H A Dgame_mode.cpp121 const xmlNode* character_xml = XmlReader::GetMarker(xml, "character"); in LoadXml() local
122 if (character_xml) { in LoadXml()
123 const xmlNode* item = XmlReader::GetMarker(character_xml, "energy"); in LoadXml()
130 XmlReader::ReadUint(character_xml, "mass", character.mass); in LoadXml()
131 XmlReader::ReadDouble(character_xml, "air_resist_factor", character.air_resist_factor); in LoadXml()
132 item = XmlReader::GetMarker(character_xml, "jump"); in LoadXml()
140 item = XmlReader::GetMarker(character_xml, "super_jump"); in LoadXml()
147 item = XmlReader::GetMarker(character_xml, "back_jump"); in LoadXml()
154 XmlReader::ReadUint(character_xml, "walking_pause", character.walking_pause); in LoadXml()
155 const xmlNode* explosion = XmlReader::GetMarker(character_xml, "death_explosion"); in LoadXml()