Searched refs:checkCollisionWithActors (Results 1 – 4 of 4) sorted by relevance
70 int32 checkCollisionWithActors(int32 actorIdx);
663 _engine->_collision->checkCollisionWithActors(actorIdx); in processActorAnimations()780 _engine->_collision->checkCollisionWithActors(actorIdx); in processActorAnimations()
243 int32 Collision::checkCollisionWithActors(int32 actorIdx) { in checkCollisionWithActors() function in TwinE::Collision
666 if (!_collision->checkCollisionWithActors(_scene->_mecaPenguinIdx)) { in processInventoryAction()