Searched refs:check_focus (Results 1 – 12 of 12) sorted by relevance
/dports/x11-wm/awesome/awesome-4.3/lib/awful/ |
H A D | autofocus.lua | 23 local function check_focus(obj) function 41 timer.delayed_call(check_focus, {screen = obj.screen}) 51 check_focus({ screen = s })
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/dports/graphics/sane-epkowa/iscan-2.11.0/frontend/ |
H A D | pisa_main_window.cc | 66 static void check_focus ( GtkWidget * widget, gpointer data ); 406 static void check_focus ( GtkWidget * widget, gpointer data ) in check_focus() function 1005 GTK_SIGNAL_FUNC ( check_focus ), & ::g_focus [ 0 ] ); in create_focus() 1013 GTK_SIGNAL_FUNC ( check_focus ), & ::g_focus [ 1 ] ); in create_focus()
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.h | 240 bool unit_drawn_with_city_outline(const struct unit *punit, bool check_focus);
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H A D | packhand.c | 1497 bool check_focus = FALSE; /* conservative focus change */ in handle_unit_packet_common() local 1532 check_focus = TRUE; in handle_unit_packet_common() 1558 check_focus = TRUE; in handle_unit_packet_common() 1574 check_focus = FALSE; /* and keep it */ in handle_unit_packet_common() 1671 check_focus = TRUE; in handle_unit_packet_common() 1755 check_focus = TRUE; in handle_unit_packet_common() 1767 check_focus = TRUE; in handle_unit_packet_common() 1813 check_focus = TRUE; in handle_unit_packet_common() 1860 if ((check_focus || get_num_units_in_focus() == 0) in handle_unit_packet_common()
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H A D | tilespec.c | 5075 bool unit_drawn_with_city_outline(const struct unit *punit, bool check_focus) in unit_drawn_with_city_outline() argument 5086 && (!check_focus || unit_is_in_focus(punit)); in unit_drawn_with_city_outline()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | tilespec.h | 240 bool unit_drawn_with_city_outline(const struct unit *punit, bool check_focus);
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H A D | packhand.c | 1497 bool check_focus = FALSE; /* conservative focus change */ in handle_unit_packet_common() local 1532 check_focus = TRUE; in handle_unit_packet_common() 1558 check_focus = TRUE; in handle_unit_packet_common() 1574 check_focus = FALSE; /* and keep it */ in handle_unit_packet_common() 1671 check_focus = TRUE; in handle_unit_packet_common() 1755 check_focus = TRUE; in handle_unit_packet_common() 1767 check_focus = TRUE; in handle_unit_packet_common() 1813 check_focus = TRUE; in handle_unit_packet_common() 1860 if ((check_focus || get_num_units_in_focus() == 0) in handle_unit_packet_common()
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H A D | tilespec.c | 5075 bool unit_drawn_with_city_outline(const struct unit *punit, bool check_focus) in unit_drawn_with_city_outline() argument 5086 && (!check_focus || unit_is_in_focus(punit)); in unit_drawn_with_city_outline()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/wuffs/src/test/c/testlib/ |
H A D | testlib.c | 203 g_in_focus = check_focus(); \ 209 check_focus() { in check_focus() function
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/browser/webauth/ |
H A D | authenticator_common.cc | 1455 Focus check_focus) { in InvokeCallbackAndCleanup() argument 1456 if (check_focus != Focus::kDontCheck && !(request_delegate_ && IsFocused())) { in InvokeCallbackAndCleanup()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/content/browser/webauth/ |
H A D | authenticator_common.cc | 1740 Focus check_focus) { in InvokeCallbackAndCleanup() argument 1741 if (check_focus != Focus::kDontCheck && !(request_delegate_ && IsFocused())) { in InvokeCallbackAndCleanup()
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/dports/games/renpy/renpy-7.4.11-sdk/renpy/display/ |
H A D | behavior.py | 626 for dismiss_event, check_focus in dismiss: 630 if check_focus and not self.is_focused():
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