Searched refs:check_place_cloud (Results 1 – 14 of 14) sorted by relevance
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | cloud.h | 70 void check_place_cloud(cloud_type cl_type, const coord_def& p, int lifetime,
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H A D | dactions.cc | 228 check_place_cloud(CLOUD_BLACK_SMOKE, mon->pos(), in apply_daction_to_mons()
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H A D | timed-effects.cc | 1195 check_place_cloud(CLOUD_BLACK_SMOKE, c, random_range(4, 8), 0); in apply_environment_effect() 1197 check_place_cloud(CLOUD_MIST, c, random_range(2, 5), 0); in apply_environment_effect()
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H A D | god-passive.cc | 1316 check_place_cloud(CLOUD_DUST, old_pos, 2 + random2(3) , &you, 1, -1); in _wu_jian_trigger_serpents_lash() 1548 check_place_cloud(CLOUD_DUST, *ai, 1 + random2(3) , &you, 0, -1); in wu_jian_wall_jump_effects()
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H A D | player-reacts.cc | 526 check_place_cloud(CLOUD_MIST, ancestor->pos(), random_range(1,2), in _try_to_respawn_ancestor()
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H A D | movement.cc | 257 check_place_cloud(cloud, old_pos, random_range(3, 10), &you, in apply_cloud_trail()
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H A D | mon-act.cc | 1404 check_place_cloud(CLOUD_FLAME, mons.pos(), 2, &mons); in _pre_monster_move() 1694 check_place_cloud(CLOUD_FLAME, mons->pos(), 2, mons); in handle_monster_move() 3595 check_place_cloud(CLOUD_FLAME, mons->pos(), 2, mons); in _monster_move()
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H A D | mon-abil.cc | 921 check_place_cloud(CLOUD_FLAME, mons->pos(), 2, mons); in mon_special_ability()
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H A D | cloud.cc | 740 void check_place_cloud(cloud_type cl_type, const coord_def& p, int lifetime, in check_place_cloud() function
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H A D | abyss.cc | 1281 check_place_cloud(_cloud_from_feat(currfeat), rp, cloud_life, 0, 3); in _update_abyss_terrain()
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H A D | god-abil.cc | 5608 check_place_cloud(CLOUD_MIST, target, random_range(10,20), ancestor); in hepliaklqana_transference() 5609 check_place_cloud(CLOUD_MIST, destination, random_range(10,20), ancestor); in hepliaklqana_transference()
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H A D | spl-summoning.cc | 443 check_place_cloud(CLOUD_BLACK_SMOKE, mons->pos(), in doom_howl()
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H A D | xom.cc | 3476 check_place_cloud(CLOUD_CHAOS, you.pos(), lifetime, in _xom_chaos_cloud()
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H A D | monster.cc | 5988 check_place_cloud(CLOUD_FIRE, pos(), 3, actor_by_mid(i_f.source)); in react_to_damage()
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