Searched refs:checkentities (Results 1 – 4 of 4) sorted by relevance
/dports/games/ufoai/ufoai-2.5-source/build/modules/ |
H A D | ufo2map.mk | 38 tools/ufo2map/check/checkentities.cpp \
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | sv_phys.c | 1157 static prvm_edict_t *checkentities[MAX_EDICTS]; in SV_PushMove() local 1281 numcheckentities = World_EntitiesInBox(&sv.world, mins, maxs, MAX_EDICTS, checkentities); in SV_PushMove() 1284 prvm_edict_t *check = checkentities[e]; in SV_PushMove()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | sv_phys.c | 1665 static prvm_edict_t *checkentities[MAX_EDICTS]; in SV_PushMove() local 1791 numcheckentities = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, checkentities); in SV_PushMove() 1794 prvm_edict_t *check = checkentities[e]; in SV_PushMove()
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/dports/games/darkplaces/darkplaces/ |
H A D | sv_phys.c | 1666 static prvm_edict_t *checkentities[MAX_EDICTS]; in SV_PushMove() local 1792 numcheckentities = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, checkentities); in SV_PushMove() 1795 prvm_edict_t *check = checkentities[e]; in SV_PushMove()
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