Searched refs:checkpointX (Results 1 – 3 of 3) sorted by relevance
582 game.checkpointX = x; in setCheckpoint()588 *x = game.checkpointX; in getCheckpoint()
205 float checkpointX, checkpointY; member
1784 float checkpointX, checkpointY, x; in lanceFallout() local1795 checkpointX = startX; in lanceFallout()1808 checkpointX = el->entity->x; in lanceFallout()1815 setCheckpoint(checkpointX, checkpointY); in lanceFallout()