Searched refs:chestAmbience (Results 1 – 4 of 4) sorted by relevance
49 chestAmbience--; in actChest()50 if ( chestAmbience <= 0 ) in actChest()52 chestAmbience = TICKS_PER_SECOND * 30; in actChest()
32 chestAmbience(skill[7]), in Entity()
71 Sint32& chestAmbience; member in Entity
60 chestAmbience(skill[7]), in Entity()