Home
last modified time | relevance | path

Searched refs:chest_section (Results 1 – 2 of 2) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dplayer.c1177 SECTION_DATA *chest_section=0; in PlayerIsDead() local
1184 chest_section =GetThisSectionData(hmodel->section_data,"chest"); in PlayerIsDead()
1186 if (chest_section) in PlayerIsDead()
1188 …Model(hmodel,playerStatusPtr->MyCorpse,damage, ONE_FIXED, chest_section,incoming,&chest_section->W… in PlayerIsDead()
1199 SECTION_DATA *chest_section=0; in PlayerIsDead() local
1206 chest_section =GetThisSectionData(hmodel->section_data,"chest"); in PlayerIsDead()
1208 if (chest_section) in PlayerIsDead()
1212 …oHModel(hmodel,playerStatusPtr->MyCorpse,damage, ONE_FIXED, chest_section,NULL,&chest_section->Wor… in PlayerIsDead()
1214 …Model(hmodel,playerStatusPtr->MyCorpse,damage, ONE_FIXED, chest_section,incoming,&chest_section->W… in PlayerIsDead()
H A Dbh_weap.c2756 SECTION_DATA *chest_section=0; local
2770 if (chest_section)
2776 rel_pos.vx-=chest_section->World_Offset.vx;
2777 rel_pos.vy-=chest_section->World_Offset.vy;
2778 rel_pos.vz-=chest_section->World_Offset.vz;
2784 …olBlock,reportPtr->ObstacleSBPtr,&bbPtr->damage, ONE_FIXED, chest_section,NULL,&chest_section->Wor…
3754 SECTION_DATA *chest_section=0; local
3768 if (chest_section)
3774 rel_pos.vx-=chest_section->World_Offset.vx;
3775 rel_pos.vy-=chest_section->World_Offset.vy;
[all …]