/dports/graphics/Coin/coin-Coin-4.0.0/src/misc/ |
H A D | SoLightPath.cpp | 101 SoLightPath::append(const int childindex) in append() argument 103 this->indices.append(childindex); in append() 110 SoLightPath::push(const int childindex) in push() argument 112 this->indices.append(childindex); in push() 135 SoLightPath::setTail(const int childindex) in setTail() argument 137 this->indices[this->indices.getLength()-1] = childindex; in setTail()
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H A D | SoCompactPathList.cpp | 116 SoCompactPathList::push(int childindex) in push() argument 129 if (this->lookuptable[idx + i] == childindex) break; in push()
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H A D | SoPath.cpp | 211 SoPath::append(const int childindex) in append() argument 228 if (childindex >= children->getLength()) { in append() 230 childindex); in append() 235 SoNode * node = (*children)[childindex]; in append() 236 this->append(node, childindex); in append()
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/dports/games/tesseract-data/tesseract/src/game/ |
H A D | waypoint.cpp | 228 CHECKCLOSEST(curnode->childindex(1)); in closestwaypoint() 233 CHECKCLOSEST(curnode->childindex(0)); in closestwaypoint() 247 curnode += curnode->childindex(0); in closestwaypoint() 279 CHECKWITHIN(curnode->childindex(1)); in findwaypointswithin() 284 CHECKWITHIN(curnode->childindex(0)); in findwaypointswithin() 288 CHECKWITHIN(curnode->childindex(1)); in findwaypointswithin() 298 curnode += curnode->childindex(0); in findwaypointswithin() 328 CHECKNEAR(curnode->childindex(1)); in avoidnear() 333 CHECKNEAR(curnode->childindex(0)); in avoidnear() 337 CHECKNEAR(curnode->childindex(1)); in avoidnear() [all …]
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/dports/games/tesseract/tesseract/src/game/ |
H A D | waypoint.cpp | 228 CHECKCLOSEST(curnode->childindex(1)); in closestwaypoint() 233 CHECKCLOSEST(curnode->childindex(0)); in closestwaypoint() 247 curnode += curnode->childindex(0); in closestwaypoint() 279 CHECKWITHIN(curnode->childindex(1)); in findwaypointswithin() 284 CHECKWITHIN(curnode->childindex(0)); in findwaypointswithin() 288 CHECKWITHIN(curnode->childindex(1)); in findwaypointswithin() 298 curnode += curnode->childindex(0); in findwaypointswithin() 328 CHECKNEAR(curnode->childindex(1)); in avoidnear() 333 CHECKNEAR(curnode->childindex(0)); in avoidnear() 337 CHECKNEAR(curnode->childindex(1)); in avoidnear() [all …]
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/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | waypoint.cpp | 238 CHECKCLOSEST(curnode->childindex(1)); in closestwaypoint() 243 CHECKCLOSEST(curnode->childindex(0)); in closestwaypoint() 257 curnode += curnode->childindex(0); in closestwaypoint() 292 CHECKWITHIN(curnode->childindex(1)); in findwaypointswithin() 297 CHECKWITHIN(curnode->childindex(0)); in findwaypointswithin() 301 CHECKWITHIN(curnode->childindex(1)); in findwaypointswithin() 311 curnode += curnode->childindex(0); in findwaypointswithin() 344 CHECKNEAR(curnode->childindex(1)); in avoidnear() 349 CHECKNEAR(curnode->childindex(0)); in avoidnear() 353 CHECKNEAR(curnode->childindex(1)); in avoidnear() [all …]
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | waypoint.cpp | 235 CHECKCLOSEST(curnode->childindex(1)); in closestwaypoint() 240 CHECKCLOSEST(curnode->childindex(0)); in closestwaypoint() 254 curnode += curnode->childindex(0); in closestwaypoint() 289 CHECKWITHIN(curnode->childindex(1)); in findwaypointswithin() 294 CHECKWITHIN(curnode->childindex(0)); in findwaypointswithin() 298 CHECKWITHIN(curnode->childindex(1)); in findwaypointswithin() 308 curnode += curnode->childindex(0); in findwaypointswithin() 341 CHECKNEAR(curnode->childindex(1)); in avoidnear() 346 CHECKNEAR(curnode->childindex(0)); in avoidnear() 350 CHECKNEAR(curnode->childindex(1)); in avoidnear() [all …]
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | waypoint.cpp | 237 CHECKCLOSEST(curnode->childindex(1)); in closestwaypoint() 242 CHECKCLOSEST(curnode->childindex(0)); in closestwaypoint() 256 curnode += curnode->childindex(0); in closestwaypoint() 291 CHECKWITHIN(curnode->childindex(1)); in findwaypointswithin() 296 CHECKWITHIN(curnode->childindex(0)); in findwaypointswithin() 300 CHECKWITHIN(curnode->childindex(1)); in findwaypointswithin() 310 curnode += curnode->childindex(0); in findwaypointswithin() 343 CHECKNEAR(curnode->childindex(1)); in avoidnear() 348 CHECKNEAR(curnode->childindex(0)); in avoidnear() 352 CHECKNEAR(curnode->childindex(1)); in avoidnear() [all …]
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/misc/ |
H A D | SoLightPath.h | 49 void append(const int childindex); 50 void push(const int childindex); 52 void setTail(const int childindex);
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | bih.cpp | 69 curnode += curnode->childindex(faridx); in traverse() 83 curnode += curnode->childindex(faridx); in traverse() 106 curnode += curnode->childindex(faridx); in traverse() 113 curnode += curnode->childindex(nearidx); in traverse() 577 curnode += curnode->childindex(faridx); in collide() 590 curnode += curnode->childindex(faridx); in collide() 609 curnode += curnode->childindex(faridx); in collide() 615 curnode += curnode->childindex(nearidx); in collide() 739 curnode += curnode->childindex(faridx); in genstaintris() 752 curnode += curnode->childindex(faridx); in genstaintris() [all …]
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H A D | hitzone.h | 9 int childindex(int which) const { return child[which]&0x3FFF; } in childindex() function 112 curnode += curnode->childindex(faridx); in intersect() 116 else if(triintersect(m, s, curnode->childindex(faridx), o, ray)) in intersect() 122 if(triintersect(m, s, curnode->childindex(nearidx), o, ray)) in intersect() 131 curnode += curnode->childindex(faridx); in intersect() 135 else if(triintersect(m, s, curnode->childindex(faridx), o, ray)) in intersect() 148 save.node = curnode + curnode->childindex(faridx); in intersect() 154 … intersect(m, s, o, ray, invray, curnode + curnode->childindex(nearidx), tmin, tmax); in intersect() 155 curnode += curnode->childindex(faridx); in intersect() 159 else if(triintersect(m, s, curnode->childindex(faridx), o, ray)) in intersect() [all …]
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/ |
H A D | SoPath.h | 69 void append(const int childindex); 72 void push(const int childindex); 137 SoPath::push(const int childindex) in push() argument 139 this->append(childindex); in push()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/actions/ |
H A D | SoAction.cpp | 962 SoAction::pushCurPath(const int childindex, SoNode * node) in pushCurPath() argument 964 if (node) this->currentpath.simpleAppend(node, childindex); in pushCurPath() 966 this->currentpath.append(childindex); in pushCurPath() 977 childindex, node->getName().getString(), curlen); in pushCurPath() 985 childindex, node->getName().getString(),curlen); in pushCurPath() 991 SbBool inpath = PRIVATE(this)->applieddata.pathlistdata.compactlist->push(childindex); in pushCurPath() 1028 childindex, node->getName().getString(), curlen); in pushCurPath() 1035 childindex, node->getName().getString(), curlen); in pushCurPath() 1194 SoAction::popPushCurPath(const int childindex, SoNode * node) in popPushCurPath() argument 1198 this->currentpath.append(childindex); in popPushCurPath() [all …]
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | bih.cpp | 66 curnode += curnode->childindex(faridx); in traverse() 70 … else if(triintersect(m, curnode->childindex(faridx), mo, mray, maxdist, dist, mode)) return true; in traverse() 75 … if(triintersect(m, curnode->childindex(nearidx), mo, mray, maxdist, dist, mode)) return true; in traverse() 80 curnode += curnode->childindex(faridx); in traverse() 84 … else if(triintersect(m, curnode->childindex(faridx), mo, mray, maxdist, dist, mode)) return true; in traverse() 96 save.node = curnode + curnode->childindex(faridx); in traverse() 102 …if(traverse(m, o, ray, invray, maxdist, dist, mode, curnode + curnode->childindex(nearidx), tmin, … in traverse() 103 curnode += curnode->childindex(faridx); in traverse() 108 … else if(triintersect(m, curnode->childindex(faridx), mo, mray, maxdist, dist, mode)) return true; in traverse() 110 curnode += curnode->childindex(nearidx); in traverse()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/nodes/ |
H A D | SoGroup.cpp | 492 SoGroup::removeChild(int childindex) in removeChild() argument 495 if (childindex < 0 || childindex >= this->getNumChildren()) { in removeChild() 498 childindex, this->getNumChildren()); in removeChild() 503 this->getChild(childindex), in removeChild() 504 NULL, childindex); in removeChild() 505 this->getChildren()->remove(childindex); in removeChild()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | bih.cpp | 59 curnode += curnode->childindex(faridx); in traverse() 68 … if(triintersect(m, curnode->childindex(nearidx), mo, mray, maxdist, dist, mode)) return true; in traverse() 73 curnode += curnode->childindex(faridx); in traverse() 89 save.node = curnode + curnode->childindex(faridx); in traverse() 96 curnode += curnode->childindex(faridx); in traverse() 103 curnode += curnode->childindex(nearidx); in traverse() 570 curnode += curnode->childindex(faridx); in collide() 583 curnode += curnode->childindex(faridx); in collide() 597 stack[stacksize++] = curnode + curnode->childindex(faridx); in collide() 602 curnode += curnode->childindex(faridx); in collide() [all …]
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H A D | hitzone.h | 9 int childindex(int which) const { return child[which]&0x3FFF; } in childindex() function 111 curnode += curnode->childindex(faridx); in intersect() 115 else if(triintersect(m, s, curnode->childindex(faridx), o, ray)) in intersect() 121 …if(triintersect(m, s, curnode->childindex(nearidx), o, ray)) tmax = min(tmax, skelmodel::intersect… in intersect() 126 curnode += curnode->childindex(faridx); in intersect() 130 else if(triintersect(m, s, curnode->childindex(faridx), o, ray)) in intersect() 143 save.node = curnode + curnode->childindex(faridx); in intersect() 149 … intersect(m, s, o, ray, invray, curnode + curnode->childindex(nearidx), tmin, tmax); in intersect() 150 curnode += curnode->childindex(faridx); in intersect() 154 else if(triintersect(m, s, curnode->childindex(faridx), o, ray)) in intersect() [all …]
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | bih.cpp | 59 curnode += curnode->childindex(faridx); in traverse() 68 … if(triintersect(m, curnode->childindex(nearidx), mo, mray, maxdist, dist, mode)) return true; in traverse() 73 curnode += curnode->childindex(faridx); in traverse() 89 save.node = curnode + curnode->childindex(faridx); in traverse() 96 curnode += curnode->childindex(faridx); in traverse() 103 curnode += curnode->childindex(nearidx); in traverse() 570 curnode += curnode->childindex(faridx); in collide() 583 curnode += curnode->childindex(faridx); in collide() 597 stack[stacksize++] = curnode + curnode->childindex(faridx); in collide() 602 curnode += curnode->childindex(faridx); in collide() [all …]
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H A D | hitzone.h | 9 int childindex(int which) const { return child[which]&0x3FFF; } in childindex() function 111 curnode += curnode->childindex(faridx); in intersect() 115 else if(triintersect(m, s, curnode->childindex(faridx), o, ray)) in intersect() 121 …if(triintersect(m, s, curnode->childindex(nearidx), o, ray)) tmax = min(tmax, skelmodel::intersect… in intersect() 126 curnode += curnode->childindex(faridx); in intersect() 130 else if(triintersect(m, s, curnode->childindex(faridx), o, ray)) in intersect() 143 save.node = curnode + curnode->childindex(faridx); in intersect() 149 … intersect(m, s, o, ray, invray, curnode + curnode->childindex(nearidx), tmin, tmax); in intersect() 150 curnode += curnode->childindex(faridx); in intersect() 154 else if(triintersect(m, s, curnode->childindex(faridx), o, ray)) in intersect() [all …]
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | bih.cpp | 70 curnode += curnode->childindex(faridx); in traverse() 74 … else if(triintersect(m, curnode->childindex(faridx), mo, mray, maxdist, maxdist, mode)) in traverse() 83 if(triintersect(m, curnode->childindex(nearidx), mo, mray, maxdist, maxdist, mode)) in traverse() 92 curnode += curnode->childindex(faridx); in traverse() 96 … else if(triintersect(m, curnode->childindex(faridx), mo, mray, maxdist, maxdist, mode)) in traverse() 112 save.node = curnode + curnode->childindex(faridx); in traverse() 118 …traverse(m, o, ray, invray, maxdist, maxdist, mode, curnode + curnode->childindex(nearidx), tmin, … in traverse() 123 curnode += curnode->childindex(faridx); in traverse() 128 … else if(triintersect(m, curnode->childindex(faridx), mo, mray, maxdist, maxdist, mode)) in traverse() 134 curnode += curnode->childindex(nearidx); in traverse()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | bih.cpp | 79 curnode = &nodes[curnode->childindex(faridx)]; in traverse() 83 … else if(triintersect(tris[curnode->childindex(faridx)], o, ray, maxdist, maxdist, mode, noclip)) in traverse() 92 … if(triintersect(tris[curnode->childindex(nearidx)], o, ray, maxdist, maxdist, mode, noclip)) in traverse() 101 curnode = &nodes[curnode->childindex(faridx)]; in traverse() 105 … else if(triintersect(tris[curnode->childindex(faridx)], o, ray, maxdist, maxdist, mode, noclip)) in traverse() 119 save.node = &nodes[curnode->childindex(faridx)]; in traverse() 123 … else if(triintersect(tris[curnode->childindex(faridx)], o, ray, maxdist, maxdist, mode, noclip)) in traverse() 129 curnode = &nodes[curnode->childindex(nearidx)]; in traverse()
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/actions/ |
H A D | SoAction.h | 119 void pushCurPath(const int childindex, SoNode * node = NULL); 123 void popPushCurPath(const int childindex, SoNode * node = NULL);
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 212 GUINT childindex = getLeftNodeIndex(nodecount); in refit() local 214 getNodeBound(childindex, bound); in refit() 216 childindex = getRightNodeIndex(nodecount); in refit() 218 getNodeBound(childindex, bound2); in refit()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 212 GUINT childindex = getLeftNodeIndex(nodecount); in refit() local 214 getNodeBound(childindex, bound); in refit() 216 childindex = getRightNodeIndex(nodecount); in refit() 218 getNodeBound(childindex, bound2); in refit()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 236 GUINT childindex = getLeftNodeIndex(nodecount); in refit() local 238 getNodeBound(childindex,bound); in refit() 240 childindex = getRightNodeIndex(nodecount); in refit() 242 getNodeBound(childindex,bound2); in refit()
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