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Searched refs:choosedifficultyPanel (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.cpp425 this->choosedifficultyPanel = NULL; in ChooseDifficultyGameState()
430 if( this->choosedifficultyPanel ) in ~ChooseDifficultyGameState()
431 delete choosedifficultyPanel; in ~ChooseDifficultyGameState()
436 return this->choosedifficultyPanel; in getChooseDifficultyPanel()
443 if( this->choosedifficultyPanel != NULL ) { in reset()
444 delete this->choosedifficultyPanel; in reset()
445 this->choosedifficultyPanel = NULL; in reset()
447 this->choosedifficultyPanel = new ChooseDifficultyPanel(); in reset()
456 this->choosedifficultyPanel->draw(); in draw()
467 this->choosedifficultyPanel->input(m_x, m_y, m_left, m_middle, m_right, click); in mouseClick()
H A Dgamestate.h250 ChooseDifficultyPanel *choosedifficultyPanel; variable