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Searched refs:choosegametypePanel (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.cpp377 this->choosegametypePanel = NULL; in ChooseGameTypeGameState()
383 if( this->choosegametypePanel ) in ~ChooseGameTypeGameState()
384 delete choosegametypePanel; in ~ChooseGameTypeGameState()
389 return this->choosegametypePanel; in getChooseGameTypePanel()
396 if( this->choosegametypePanel != NULL ) { in reset()
397 delete this->choosegametypePanel; in reset()
398 this->choosegametypePanel = NULL; in reset()
400 this->choosegametypePanel = new ChooseGameTypePanel(); in reset()
409 this->choosegametypePanel->draw(); in draw()
421 this->choosegametypePanel->input(m_x, m_y, m_left, m_middle, m_right, click); in mouseClick()
H A Dgamestate.h236 ChooseGameTypePanel *choosegametypePanel; variable