Searched refs:choosegametypePanel (Results 1 – 2 of 2) sorted by relevance
377 this->choosegametypePanel = NULL; in ChooseGameTypeGameState()383 if( this->choosegametypePanel ) in ~ChooseGameTypeGameState()384 delete choosegametypePanel; in ~ChooseGameTypeGameState()389 return this->choosegametypePanel; in getChooseGameTypePanel()396 if( this->choosegametypePanel != NULL ) { in reset()397 delete this->choosegametypePanel; in reset()398 this->choosegametypePanel = NULL; in reset()400 this->choosegametypePanel = new ChooseGameTypePanel(); in reset()409 this->choosegametypePanel->draw(); in draw()421 this->choosegametypePanel->input(m_x, m_y, m_left, m_middle, m_right, click); in mouseClick()
236 ChooseGameTypePanel *choosegametypePanel; variable