Home
last modified time | relevance | path

Searched refs:chr_instance_get_tint (Results 1 – 3 of 3) sorted by relevance

/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dgraphic_mad.c585 chr_instance_get_tint( pinst, tint, CHR_ALPHA | CHR_REFLECT ); in render_one_mad_ref()
600 chr_instance_get_tint( pinst, tint, CHR_LIGHT | CHR_REFLECT ); in render_one_mad_ref()
615 chr_instance_get_tint( pinst, tint, CHR_PHONG | CHR_REFLECT ); in render_one_mad_ref()
668 chr_instance_get_tint( pinst, tint, CHR_ALPHA ); in render_one_mad_trans()
686 chr_instance_get_tint( pinst, tint, CHR_LIGHT ); in render_one_mad_trans()
699 chr_instance_get_tint( pinst, tint, CHR_PHONG ); in render_one_mad_trans()
763 chr_instance_get_tint( pinst, tint, CHR_SOLID ); in render_one_mad_solid()
H A Dchar.h663 void chr_instance_get_tint( chr_instance_t * pinst, GLfloat * tint, Uint32 bits );
H A Dchar.c9618 void chr_instance_get_tint( chr_instance_t * pinst, GLfloat * tint, BIT_FIELD bits ) in chr_instance_get_tint() function