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Searched refs:city_figures_enemies (Results 1 – 14 of 14) sorted by relevance

/dports/games/julius/julius-1.7.0/src/city/
H A Dfigures.h17 int city_figures_enemies(void);
H A Dfigures.c72 int city_figures_enemies(void) in city_figures_enemies() function
/dports/games/augustus/augustus-3.1.0/src/city/
H A Dfigures.h20 int city_figures_enemies(void);
H A Dfigures.c96 int city_figures_enemies(void) in city_figures_enemies() function
/dports/games/julius/julius-1.7.0/src/figure/
H A Dphrase.c439 int enemies = city_figures_enemies(); in tower_sentry_phrase()
453 int enemies = city_figures_enemies(); in soldier_phrase()
H A Dsound.c69 if (city_figures_enemies() == 1) { in figure_play_die_sound()
H A Dformation_legion.c332 if (city_figures_enemies() <= 0) { in formation_legion_update()
/dports/games/augustus/augustus-3.1.0/src/figure/
H A Dphrase.c471 int enemies = city_figures_enemies(); in tower_sentry_phrase()
485 int enemies = city_figures_enemies(); in soldier_phrase()
H A Dsound.c80 if (city_figures_enemies() == 1) { in figure_play_die_sound()
H A Dformation_legion.c345 if (city_figures_enemies() <= 0) { in formation_legion_update()
/dports/games/julius/julius-1.7.0/src/window/advisor/
H A Dmilitary.c64 if (city_figures_enemies()) { in draw_background()
H A Dchief.c131 } else if (city_figures_enemies()) { in draw_background()
/dports/games/augustus/augustus-3.1.0/src/window/advisor/
H A Dchief.c163 } else if (city_figures_enemies()) { in draw_background()
H A Dmilitary.c83 if (city_figures_enemies()) { in draw_background()