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Searched refs:civTeam (Results 1 – 7 of 7) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_missions.cpp66 cgi->Cvar_Set("ai_civilianteam", "%s", battleParameters->civTeam); in BATTLE_SetVars()
301 if (mission->mapDef->civTeam != nullptr) { in CP_CreateCivilianTeam()
302 Q_strncpyz(param->civTeam, mission->mapDef->civTeam, sizeof(param->civTeam)); in CP_CreateCivilianTeam()
305 Q_strncpyz(param->civTeam, nation->id, sizeof(param->civTeam)); in CP_CreateCivilianTeam()
307 Q_strncpyz(param->civTeam, "europe", sizeof(param->civTeam)); in CP_CreateCivilianTeam()
H A Dcp_campaign.h288 char civTeam[MAX_VAR]; /**< Type of civilian (European, ...) */ member
H A Dcp_auto_mission.cpp281 const teamDef_t* teamDef = cgi->Com_GetTeamDefinitionByID(missionParams->civTeam); in AM_FillTeamFromBattleParams()
/dports/games/ufoai/ufoai-2.5-source/src/tests/
H A Dtest_scripts.cpp261 if (md->civTeam != nullptr) in testMapDef()
262 CU_ASSERT_PTR_NOT_NULL(Com_GetTeamDefinitionByID(md->civTeam)); in testMapDef()
/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/skirmish/
H A Dcl_game_skirmish.cpp66 if (md->civTeam != nullptr) in GAME_SK_SetMissionParameters()
67 cgi->Cvar_Set("ai_civilianteam", "%s", md->civTeam); in GAME_SK_SetMissionParameters()
/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dq_shared.h349 char* civTeam; /**< the civilian team to use for this map - this can also be nullptr */ member
/dports/games/ufoai/ufoai-2.5-source/src/common/
H A Dscripts.cpp3511 {"civilianteam", V_HUNK_STRING, offsetof(mapDef_t, civTeam), 0},