Searched refs:civ_group (Results 1 – 2 of 2) sorted by relevance
233 UINT8 const civ_group = GetProfile(sc->ubProfile).ubCivilianGroup; in LoadSoldiersFromMap() local234 sc->ubCivilianGroup = civ_group; in LoadSoldiersFromMap()235 n->pBasicPlacement->ubCivilianGroup = civ_group; in LoadSoldiersFromMap()
3323 UINT8 const civ_group = o.ubOwnerCivGroup; in CheckForPickedOwnership() local3324 if (civ_group == NON_CIV_GROUP) continue; in CheckForPickedOwnership()3325 if (civ_group == HICKS_CIV_GROUP && CheckFact(FACT_HICKS_MARRIED_PLAYER_MERC, 0)) in CheckForPickedOwnership()3332 if (s->ubCivilianGroup != civ_group) continue; in CheckForPickedOwnership()