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Searched refs:civiliansKilled (Results 1 – 5 of 5) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_cgame_callbacks.cpp209 int civiliansSurvived, civiliansKilled, civiliansStunned; in GAME_CP_Results() local
221 civiliansSurvived = civiliansKilled = civiliansStunned = 0; in GAME_CP_Results()
235 civiliansKilled += numKilled[i][j]; in GAME_CP_Results()
255 civiliansKilled += civiliansStunned; in GAME_CP_Results()
277 results->civiliansKilled += civiliansKilled; in GAME_CP_Results()
300 results->civiliansKilled = civiliansKilled; in GAME_CP_Results()
H A Dcp_mission_callbacks.cpp133 cgi->LIST_AddString(&list, va("%s\t%i", _("Civilians killed"), results->civiliansKilled)); in MIS_InitResultScreen()
H A Dcp_campaign.h317 int civiliansKilled; member
415 int civiliansKilled; /**< how many civilians were killed already */ member
H A Dcp_campaign.cpp438 …const float civilianSum = (float) (results->civiliansSurvived + results->civiliansKilled + results… in CP_HandleNationData()
451 float performanceCivilian = (2 * civilianSum - results->civiliansKilled - 2 in CP_HandleNationData()
783 ccs.civiliansKilled = cgi->XML_GetInt(campaignNode, SAVE_CAMPAIGN_CIVILIANSKILLED, 0); in CP_LoadXML()
844 cgi->XML_AddIntValue(campaign, SAVE_CAMPAIGN_CIVILIANSKILLED, ccs.civiliansKilled); in CP_SaveXML()
H A Dcp_auto_mission.cpp635 battle->results->civiliansKilled++; in AM_CheckFire()