Searched refs:civiliansKilled (Results 1 – 5 of 5) sorted by relevance
209 int civiliansSurvived, civiliansKilled, civiliansStunned; in GAME_CP_Results() local221 civiliansSurvived = civiliansKilled = civiliansStunned = 0; in GAME_CP_Results()235 civiliansKilled += numKilled[i][j]; in GAME_CP_Results()255 civiliansKilled += civiliansStunned; in GAME_CP_Results()277 results->civiliansKilled += civiliansKilled; in GAME_CP_Results()300 results->civiliansKilled = civiliansKilled; in GAME_CP_Results()
133 cgi->LIST_AddString(&list, va("%s\t%i", _("Civilians killed"), results->civiliansKilled)); in MIS_InitResultScreen()
317 int civiliansKilled; member415 int civiliansKilled; /**< how many civilians were killed already */ member
438 …const float civilianSum = (float) (results->civiliansSurvived + results->civiliansKilled + results… in CP_HandleNationData()451 float performanceCivilian = (2 * civilianSum - results->civiliansKilled - 2 in CP_HandleNationData()783 ccs.civiliansKilled = cgi->XML_GetInt(campaignNode, SAVE_CAMPAIGN_CIVILIANSKILLED, 0); in CP_LoadXML()844 cgi->XML_AddIntValue(campaign, SAVE_CAMPAIGN_CIVILIANSKILLED, ccs.civiliansKilled); in CP_SaveXML()
635 battle->results->civiliansKilled++; in AM_CheckFire()