/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | cl_input.c | 403 cvar_t *cl_anglespeedkey; variable 427 pitchspeed *= cl_anglespeedkey->value; in CL_AdjustAngles() 428 yawspeed *= cl_anglespeedkey->value; in CL_AdjustAngles()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_input.c | 35 cvar_t *cl_anglespeedkey; variable 287 tspeed = cls.frametime * cl_anglespeedkey->value; in CL_Move() 589 cl_anglespeedkey = Cvar_Get("cl_anglespeedkey", "1.5", 0); in CL_InitInput()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | cl_input.c | 222 cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"}; variable 238 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
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H A D | client.h | 262 extern cvar_t cl_anglespeedkey;
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | cl_input.c | 222 cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"}; variable 238 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
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H A D | client.h | 259 extern cvar_t cl_anglespeedkey;
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | cl_input.c | 418 cvar_t *cl_anglespeedkey; variable 442 pitchspeed *= cl_anglespeedkey->value; in CL_AdjustAngles() 443 yawspeed *= cl_anglespeedkey->value; in CL_AdjustAngles()
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/dports/games/egl/egl-0.3.1_9/client/ |
H A D | cl_input.c | 37 static cVar_t *cl_anglespeedkey; variable 369 turnSpeed = cls.netFrameTime * cl_anglespeedkey->floatVal; in CL_BaseMove() 720 cl_anglespeedkey = Cvar_Register ("cl_anglespeedkey", "1.5", 0); in CL_InputInit()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | cl_input.c | 421 cvar_t cl_anglespeedkey = { "cl_anglespeedkey", "1.5" }; variable 438 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
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H A D | client.h | 237 extern cvar_t cl_anglespeedkey;
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | cl_input.c | 233 cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5",CVAR_NONE}; variable 250 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | cl_input.c | 401 cvar_t cl_anglespeedkey = {"cl_anglespeedkey", "1.5", CVAR_NONE}; variable 417 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_input.c | 274 cvar_t *cl_anglespeedkey; variable 288 speed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles() 396 anglespeed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_JoystickMove()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_input.c | 273 cvar_t *cl_anglespeedkey; variable 287 speed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles() 395 anglespeed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_JoystickMove()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | cl_input.c | 400 cvar_t cl_anglespeedkey = { "cl_anglespeedkey", "1.5" }; variable 417 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_input.c | 231 cvar_t *cl_anglespeedkey; variable 247 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_input.c | 231 cvar_t *cl_anglespeedkey; variable 247 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_input.c | 231 cvar_t *cl_anglespeedkey; variable 247 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_input.c | 295 cvar_t *cl_anglespeedkey; variable 310 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_input.c | 224 cvar_t *cl_anglespeedkey; variable 240 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_player_input.cpp | 140 static VCvarF cl_anglespeedkey("cl_anglespeedkey", "1.5", CVAR_Archive); variable 433 speed = host_frametime * cl_anglespeedkey; in AdjustAngles()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_input.cpp | 350 cvar_t *cl_anglespeedkey; variable 364 speed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles() 490 anglespeed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_JoystickMove()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_input.c | 231 cvar_t *cl_anglespeedkey; variable 260 tspeed = (frame_msec / 1000.0f) * cl_anglespeedkey->value; in CL_BaseMove() 540 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_input.c | 282 cvar_t *cl_anglespeedkey; variable 296 speed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles() 404 anglespeed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_JoystickMove()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | cl_input.c | 380 cvar_t cl_anglespeedkey = {"cl_anglespeedkey", "1.5", CVAR_NONE}; variable 396 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
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