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Searched refs:cl_anglespeedkey (Results 1 – 25 of 107) sorted by relevance

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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dcl_input.c403 cvar_t *cl_anglespeedkey; variable
427 pitchspeed *= cl_anglespeedkey->value; in CL_AdjustAngles()
428 yawspeed *= cl_anglespeedkey->value; in CL_AdjustAngles()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dcl_input.c35 cvar_t *cl_anglespeedkey; variable
287 tspeed = cls.frametime * cl_anglespeedkey->value; in CL_Move()
589 cl_anglespeedkey = Cvar_Get("cl_anglespeedkey", "1.5", 0); in CL_InitInput()
/dports/games/tenebrae/tenebrae_0/
H A Dcl_input.c222 cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"}; variable
238 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
H A Dclient.h262 extern cvar_t cl_anglespeedkey;
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dcl_input.c222 cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"}; variable
238 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
H A Dclient.h259 extern cvar_t cl_anglespeedkey;
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dcl_input.c418 cvar_t *cl_anglespeedkey; variable
442 pitchspeed *= cl_anglespeedkey->value; in CL_AdjustAngles()
443 yawspeed *= cl_anglespeedkey->value; in CL_AdjustAngles()
/dports/games/egl/egl-0.3.1_9/client/
H A Dcl_input.c37 static cVar_t *cl_anglespeedkey; variable
369 turnSpeed = cls.netFrameTime * cl_anglespeedkey->floatVal; in CL_BaseMove()
720 cl_anglespeedkey = Cvar_Register ("cl_anglespeedkey", "1.5", 0); in CL_InputInit()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dcl_input.c421 cvar_t cl_anglespeedkey = { "cl_anglespeedkey", "1.5" }; variable
438 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
H A Dclient.h237 extern cvar_t cl_anglespeedkey;
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dcl_input.c233 cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5",CVAR_NONE}; variable
250 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dcl_input.c401 cvar_t cl_anglespeedkey = {"cl_anglespeedkey", "1.5", CVAR_NONE}; variable
417 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_input.c274 cvar_t *cl_anglespeedkey; variable
288 speed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
396 anglespeed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_JoystickMove()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_input.c273 cvar_t *cl_anglespeedkey; variable
287 speed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
395 anglespeed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_JoystickMove()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dcl_input.c400 cvar_t cl_anglespeedkey = { "cl_anglespeedkey", "1.5" }; variable
417 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_input.c231 cvar_t *cl_anglespeedkey; variable
247 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_input.c231 cvar_t *cl_anglespeedkey; variable
247 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_input.c231 cvar_t *cl_anglespeedkey; variable
247 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_input.c295 cvar_t *cl_anglespeedkey; variable
310 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_input.c224 cvar_t *cl_anglespeedkey; variable
240 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_player_input.cpp140 static VCvarF cl_anglespeedkey("cl_anglespeedkey", "1.5", CVAR_Archive); variable
433 speed = host_frametime * cl_anglespeedkey; in AdjustAngles()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_input.cpp350 cvar_t *cl_anglespeedkey; variable
364 speed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
490 anglespeed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_JoystickMove()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_input.c231 cvar_t *cl_anglespeedkey; variable
260 tspeed = (frame_msec / 1000.0f) * cl_anglespeedkey->value; in CL_BaseMove()
540 speed = cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
/dports/games/evq3/evq3/code/client/
H A Dcl_input.c282 cvar_t *cl_anglespeedkey; variable
296 speed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_AdjustAngles()
404 anglespeed = 0.001 * cls.frametime * cl_anglespeedkey->value; in CL_JoystickMove()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dcl_input.c380 cvar_t cl_anglespeedkey = {"cl_anglespeedkey", "1.5", CVAR_NONE}; variable
396 speed = host_frametime * cl_anglespeedkey.value; in CL_AdjustAngles()

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