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Searched refs:cl_noplayershadow (Results 1 – 8 of 8) sorted by relevance

/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dcsprogs.c155 extern cvar_t cl_noplayershadow;
266 …DEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer))) in CSQC_AddRenderEdict()
H A Dcl_main.c77 cvar_t cl_noplayershadow = {CVAR_SAVE, "cl_noplayershadow", "0","hide player shadow"}; variable
1052 …DEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer))) in CL_UpdateNetworkEntity()
2291 Cvar_RegisterVariable(&cl_noplayershadow); in CL_Init()
H A DChangeLog29297 added cl_noplayershadow cvar to allow disabling player shadow
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dcsprogs.c288 extern cvar_t cl_noplayershadow;
404 …DEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer))) in CSQC_AddRenderEdict()
H A Dcl_main.c81 cvar_t cl_noplayershadow = {CVAR_SAVE, "cl_noplayershadow", "0","hide player shadow"}; variable
1176 …DEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer))) in CL_UpdateNetworkEntity()
2479 Cvar_RegisterVariable(&cl_noplayershadow); in CL_Init()
/dports/games/darkplaces/darkplaces/
H A Dcsprogs.c288 extern cvar_t cl_noplayershadow;
405 …DEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer))) in CSQC_AddRenderEdict()
H A Dcl_main.c81 cvar_t cl_noplayershadow = {CVAR_SAVE, "cl_noplayershadow", "0","hide player shadow"}; variable
1176 …DEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer))) in CL_UpdateNetworkEntity()
2773 Cvar_RegisterVariable(&cl_noplayershadow); in CL_Init()
H A DChangeLog73600 added cl_noplayershadow cvar to allow disabling player shadow