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Searched refs:clampedColor (Results 1 – 2 of 2) sorted by relevance

/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_rendering/raytracing/
H A Drender_3d_raytrace.cpp421 const SFVEC3F clampedColor = glm::clamp( aRGBcolor, SFVEC3F( 0.0f ), SFVEC3F( 1.0f ) ); in convertLinearToSRGB() local
423 return glm::mix( glm::pow( clampedColor, SFVEC3F(gammaCorrection) ) * 1.055f - 0.055f, in convertLinearToSRGB()
424 clampedColor * 12.92f, in convertLinearToSRGB()
425 glm::lessThan( clampedColor, SFVEC3F(0.0031308f) ) ); in convertLinearToSRGB()
/dports/games/spring/spring_98.0/rts/Map/SMF/
H A DSMFReadMap.cpp167 const float clampedColor = std::max(mapInfo->water.minColor[b], absorbColor); in InitializeWaterHeightColors() local
168 waterHeightColors[a * 4 + b] = std::min(255.0f, clampedColor * 255.0f); in InitializeWaterHeightColors()