Searched refs:clampedColor (Results 1 – 2 of 2) sorted by relevance
421 const SFVEC3F clampedColor = glm::clamp( aRGBcolor, SFVEC3F( 0.0f ), SFVEC3F( 1.0f ) ); in convertLinearToSRGB() local423 return glm::mix( glm::pow( clampedColor, SFVEC3F(gammaCorrection) ) * 1.055f - 0.055f, in convertLinearToSRGB()424 clampedColor * 12.92f, in convertLinearToSRGB()425 glm::lessThan( clampedColor, SFVEC3F(0.0031308f) ) ); in convertLinearToSRGB()
167 const float clampedColor = std::max(mapInfo->water.minColor[b], absorbColor); in InitializeWaterHeightColors() local168 waterHeightColors[a * 4 + b] = std::min(255.0f, clampedColor * 255.0f); in InitializeWaterHeightColors()