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Searched refs:clearInventory (Results 1 – 22 of 22) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/rooms/
H A Dhadesthrone.cpp44 persistent->clearInventory(); in handleEvent()
H A Dquiz.cpp257 persistent->clearInventory(); in handleEvent()
/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/
H A Dpersistent.h184 void clearInventory();
H A Dpersistent.cpp150 void Persistent::clearInventory() { in clearInventory() function in Hadesch::Persistent
/dports/games/manaplus/manaplus-2.1.3.17/src/being/
H A Dplayerinfo.h165 void clearInventory();
H A Dplayerinfo.cpp212 void clearInventory() in clearInventory() function
440 clearInventory(); in deinit()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dai-inventory.cpp91 void AI::clearInventory() { in clearInventory() function in HDB::AI
H A Dai.h1073 void clearInventory();
H A Dai-player.cpp40 g_hdb->_ai->clearInventory(); in aiPlayerInit()
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dai-inventory.cpp91 void AI::clearInventory() { in clearInventory() function in HDB::AI
H A Dai.h1115 void clearInventory();
H A Dai-player.cpp40 g_hdb->_ai->clearInventory(); in aiPlayerInit()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Dinterface.h265 void clearInventory();
H A Dscene.cpp614 _vm->_interface->clearInventory(); in loadScene()
1454 _vm->_interface->clearInventory(); in showIHNMDemoSpecialScreen()
H A Dinterface.cpp2092 void Interface::clearInventory() { in clearInventory() function in Saga::Interface
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dinterface.h265 void clearInventory();
H A Dscene.cpp594 _vm->_interface->clearInventory(); in loadScene()
1431 _vm->_interface->clearInventory(); in showIHNMDemoSpecialScreen()
H A Dinterface.cpp2100 void Interface::clearInventory() { in clearInventory() function in Saga::Interface
/dports/games/barony/Barony-3.3.7/src/
H A Dactgeneral.cpp2298 void TextSourceScript::updateClientInformation(int player, bool clearInventory, bool clearStats, Cl… in updateClientInformation() argument
2327 if ( clearInventory ) in updateClientInformation()
H A Dentity.hpp1191 …void updateClientInformation(int player, bool clearInventory, bool clearStats, ClientInformationTy…
/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Dlevel.h207 clearInventory(); in parseSaveSlot()
330 void clearInventory() { in clearInventory() function
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DRogue.h3085 void clearInventory(char keystroke);