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Searched refs:clear_game (Results 1 – 11 of 11) sorted by relevance

/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dinit_game.h10 void clear_game(void);
H A Dinit_game.cpp57 void clear_game(void) in clear_game() function
162 clear_game(); in new_city()
H A Dloadsave.cpp289 clear_game(); in load_city_2()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/converter/
H A Dlevel_tools_ways.cxx39 m_level->clear_game(); in reconstruct_ways()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dvehicle_efficiency_test.cpp36 static void clear_game( const ter_id &terrain ) in clear_game() function
172 clear_game( terrain ); in test_efficiency()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dvehicle_efficiency_test.cpp36 static void clear_game( const ter_id &terrain ) in clear_game() function
172 clear_game( terrain ); in test_efficiency()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/xray_re/
H A Dxr_level.h97 void clear_game();
H A Dxr_level.cxx265 void xr_level::clear_game() { delete m_game; m_game = 0; } in clear_game() function in xr_level
/dports/games/lincity/lincity-1.13.1/
H A Dsimulate.c415 clear_game (void) in clear_game() function
443 clear_game (); in new_city()
/dports/games/sgt-puzzles/puzzles-20220128.c43a34f/
H A Dgalaxies.c917 static void clear_game(game_state *state, bool cleardots) in clear_game() function
1356 clear_game(state, true); in new_game_desc()
1382 clear_game(copy, false); in new_game_desc()
1549 clear_game(copy, false); in new_game_desc()
3024 clear_game(ret, true); in execute_move()
H A Dtracks.c327 static void clear_game(game_state *state) in clear_game() function
356 clear_game(state); in blank_game()
438 clear_game(state); in lay_path()