Searched refs:clear_game (Results 1 – 11 of 11) sorted by relevance
10 void clear_game(void);
57 void clear_game(void) in clear_game() function162 clear_game(); in new_city()
289 clear_game(); in load_city_2()
39 m_level->clear_game(); in reconstruct_ways()
36 static void clear_game( const ter_id &terrain ) in clear_game() function172 clear_game( terrain ); in test_efficiency()
97 void clear_game();
265 void xr_level::clear_game() { delete m_game; m_game = 0; } in clear_game() function in xr_level
415 clear_game (void) in clear_game() function443 clear_game (); in new_city()
917 static void clear_game(game_state *state, bool cleardots) in clear_game() function1356 clear_game(state, true); in new_game_desc()1382 clear_game(copy, false); in new_game_desc()1549 clear_game(copy, false); in new_game_desc()3024 clear_game(ret, true); in execute_move()
327 static void clear_game(game_state *state) in clear_game() function356 clear_game(state); in blank_game()438 clear_game(state); in lay_path()