/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | game7.c | 406 clearview(0L); in Logo() 444 clearview(0L); in Logo() 460 clearview(0L); in Logo() 487 clearview(0L); in Logo() 503 clearview(0L); in Logo() 520 clearview(0L); in Logo() 530 clearview(0L); in Logo()
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H A D | game9.c | 262 clearview(0L); in dobonus2() 659 clearview(0); in dobonus2() 711 clearview(0L); in dobonus() 726 clearview(0L); in dobonus() 732 clearview(0L); in dobonus() 754 clearview(0L); in dobonus() 761 clearview(0L); in dobonus() 788 clearview(0L); in dobonus() 1391 clearview(0L); in dobonus()
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H A D | menus3.c | 438 clearview(0); in playanm()
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H A D | premap.c | 2079 clearview(0L); in dofrontscreens() 2123 clearview(0L); in dofrontscreens() 2323 clearview(0L); in enterlevel()
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H A D | game2.c | 1268 clearview(0L); in showtwoscreens()
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H A D | game3.c | 287 clearview(0L); in displayrest()
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/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/cmd/proof/ |
H A D | htroff.c | 37 static void clearview(Rectangle); 64 clearview(view[nview-1]); in initpage() 98 clearview(Rectangle r) in clearview() function
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 417 void clearview(int dacol);
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | draw.c | 1616 clearview(0); 1671 clearview(0); 2453 clearview(255); in drawscreen() 2533 clearview(0L); in drawscreen()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendergl.cpp | 1956 bool clearview(int v, int targtype) in clearview() function 2007 if(clearview(viewtype, targtype)) glClear(GL_COLOR_BUFFER_BIT); in drawnoviewtype() 2113 …glClear(GL_DEPTH_BUFFER_BIT | (wireframe && editmode && clearview(viewtype, targtype) ? GL_COLOR_B… in drawviewtype()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | rendergl.cpp | 1641 bool clearview(int v, int targtype) in clearview() function 1744 …glClear(GL_DEPTH_BUFFER_BIT|(wireframe && editmode && clearview(viewtype, targtype) ? GL_COLOR_BUF… in drawview()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | draw.cpp | 1629 clearview(0); 1681 clearview(0);
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekmsc.cpp | 989 clearview(); in postwonmessage()
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/dports/www/py-protego/Protego-0.1.16/tests/test_data/ |
H A D | www.niceincontact.com | 355 Disallow: /blog/combating-attrition-with-communication-clearview-partner-post/
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | game.cpp | 6823 clearview(0L); in app_main()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BUILD.C | 2335 clearview(0L); in drawtilescreen()
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H A D | GAME.C | 3852 clearview(0L); //Clear screen to specified color in drawscreen()
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H A D | ENGINE.C | 7681 clearview(long dacol) in clearview() function
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BUILD.C | 2335 clearview(0L); in drawtilescreen()
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H A D | GAME.C | 3851 clearview(0L); //Clear screen to specified color in drawscreen()
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H A D | ENGINE.C | 7721 clearview(long dacol) in clearview() function
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 2574 clearview(blackcol); in drawtilescreen()
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H A D | engine.c | 9905 void clearview(int dacol) in clearview() function
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.c | 4096 clearview(0L); //Clear screen to specified color
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | game.cpp | 8579 clearview(0L); in app_main()
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