Home
last modified time | relevance | path

Searched refs:client_entities (Results 1 – 25 of 36) sorted by relevance

12

/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsv_ents.c53 newent = &svs.client_entities[(to->first_entity + newindex) % svs.num_client_entities]; in SV_EmitPacketEntities()
60 oldent = &svs.client_entities[(from->first_entity + oldindex) % svs.num_client_entities]; in SV_EmitPacketEntities()
490 state = &svs.client_entities[svs.next_client_entities % svs.num_client_entities]; in SV_BuildClientFrame()
H A Dserver.h163 entity_state_t *client_entities; // [num_client_entities] member
H A Dsv_main.c1027 if(svs.client_entities) in SV_Shutdown()
1028 Z_Free(svs.client_entities); in SV_Shutdown()
/dports/games/q2p/Q2P-0.2-2006-12-31/server/
H A Dsv_ents.c61 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
69 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
548 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
H A Dserver.h171 entity_state_t *client_entities; // [num_client_entities] member
H A Dsv_main.c1040 if (svs.client_entities) in SV_Shutdown()
1041 Z_Free (svs.client_entities); in SV_Shutdown()
/dports/games/qudos/QuDos-0.40.1-src/src/server/
H A Dsv_ents.c62 newent = &svs.client_entities[(to->first_entity + newindex) % svs.num_client_entities]; in SV_EmitPacketEntities()
69 oldent = &svs.client_entities[(from->first_entity + oldindex) % svs.num_client_entities]; in SV_EmitPacketEntities()
532 state = &svs.client_entities[svs.next_client_entities % svs.num_client_entities]; in SV_BuildClientFrame()
H A Dserver.h169 entity_state_t *client_entities; /* [num_client_entities] */ member
H A Dsv_main.c999 if (svs.client_entities) in SV_Shutdown()
1000 Z_Free(svs.client_entities); in SV_Shutdown()
/dports/games/quake2max/Quake2maX_0.45-src_unix/server/
H A Dsv_ents.c153 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
161 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
654 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
H A Dserver.h171 entity_state_t *client_entities; // [num_client_entities] member
H A Dsv_main.c1073 if (svs.client_entities) in SV_Shutdown()
1074 Z_Free (svs.client_entities); in SV_Shutdown()
H A Dsv_init.c368 svs.client_entities = Z_Malloc (sizeof(entity_state_t)*svs.num_client_entities); in SV_InitGame()
/dports/games/quake2-source/quake2-r0.16.2/src/server/
H A Dsv_ents.c155 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
163 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
656 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
H A Dserver.h171 entity_state_t *client_entities; // [num_client_entities] member
H A Dsv_main.c1058 if (svs.client_entities) in SV_Shutdown()
1059 Z_Free (svs.client_entities); in SV_Shutdown()
/dports/games/alienarena-data/alienarena-7.66/source/server/
H A Dsv_ents.c73 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
81 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
597 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
H A Dserver.h185 entity_state_t *client_entities; // [num_client_entities] member
/dports/games/alienarena/alienarena-7.66/source/server/
H A Dsv_ents.c73 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
81 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
597 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
H A Dserver.h185 entity_state_t *client_entities; // [num_client_entities] member
/dports/games/quake2lnx/quake2-r0.16.2/src/server/
H A Dsv_ents.c155 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
163 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
656 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
H A Dserver.h171 entity_state_t *client_entities; // [num_client_entities] member
H A Dsv_main.c1058 if (svs.client_entities) in SV_Shutdown()
1059 Z_Free (svs.client_entities); in SV_Shutdown()
/dports/games/r1q2/r1q2-8012_5/server/
H A Dsv_init.c472 …svs.client_entities = Z_TagMalloc (sizeof(entity_state_t)*svs.num_client_entities, TAGMALLOC_CL_EN… in SV_InitGame()
475 memset (svs.client_entities, 0, sizeof(entity_state_t)*svs.num_client_entities); in SV_InitGame()
H A Dsv_ents.c402 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
411 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities()
1041 ent = &svs.client_entities[(frame->first_entity+i)%svs.num_client_entities]; in SV_SendPlayerUpdates()
1526 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()

12