Searched refs:clipDPI (Results 1 – 3 of 3) sorted by relevance
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/ |
H A D | EditorInventionsList.cpp | 548 rct_drawpixelinfo clipDPI; in window_editor_inventions_list_paint() local 552 if (clip_drawpixelinfo(&clipDPI, dpi, screenPos, width, height)) in window_editor_inventions_list_paint() 554 object->DrawPreview(&clipDPI, width, height); in window_editor_inventions_list_paint()
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H A D | EditorObjectSelection.cpp | 1179 rct_drawpixelinfo clipDPI; in window_editor_object_selection_paint() local 1183 if (clip_drawpixelinfo(&clipDPI, dpi, screenPos, width, height)) in window_editor_object_selection_paint() 1185 _loadedObject->DrawPreview(&clipDPI, width, height); in window_editor_object_selection_paint()
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H A D | Ride.cpp | 1013 rct_drawpixelinfo clipDPI; in window_ride_draw_tab_vehicle() local 1014 if (!clip_drawpixelinfo(&clipDPI, dpi, screenCoords, width, height)) in window_ride_draw_tab_vehicle() 1031 clipDPI.zoom_level = 1; in window_ride_draw_tab_vehicle() 1032 clipDPI.width *= 2; in window_ride_draw_tab_vehicle() 1033 clipDPI.height *= 2; in window_ride_draw_tab_vehicle() 1036 clipDPI.x *= 2; in window_ride_draw_tab_vehicle() 1037 clipDPI.y *= 2; in window_ride_draw_tab_vehicle() 1062 …gfx_draw_sprite(&clipDPI, ImageId::FromUInt32(spriteIndex, vehicleColour.additional_2), screenCoor… in window_ride_draw_tab_vehicle()
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