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Searched refs:clipflags (Results 1 – 25 of 59) sorted by relevance

123

/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dsw_rbsp.c334 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons()
382 pbtofpolys[numbtofpolys].clipflags = clipflags; in visit_node()
390 R_RenderFace (surf, clipflags); in visit_node()
412 if (*clipflags) { in test_node()
414 if (!(*clipflags & (1 << i))) in test_node()
451 int side, clipflags; in R_VisitWorldNodes() member
464 cf = clipflags; in R_VisitWorldNodes()
467 cf = clipflags; in R_VisitWorldNodes()
473 node_ptr->clipflags = clipflags; in R_VisitWorldNodes()
475 clipflags = cf; in R_VisitWorldNodes()
[all …]
H A Dsw_raclip.c223 unsigned int clipflags; in R_AliasClipTriangle() local
240 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle()
242 if (clipflags & ALIAS_Z_CLIP) { in R_AliasClipTriangle()
251 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle()
257 if (clipflags & ALIAS_LEFT_CLIP) { in R_AliasClipTriangle()
266 if (clipflags & ALIAS_RIGHT_CLIP) { in R_AliasClipTriangle()
275 if (clipflags & ALIAS_BOTTOM_CLIP) { in R_AliasClipTriangle()
284 if (clipflags & ALIAS_TOP_CLIP) { in R_AliasClipTriangle()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dsw32_rbsp.c385 pbtofpolys[sw32_numbtofpolys].clipflags = clipflags; in visit_node()
415 if (*clipflags) { in test_node()
417 if (!(*clipflags & (1 << i))) in test_node()
454 int side, clipflags; in R_VisitWorldNodes() member
467 cf = clipflags; in R_VisitWorldNodes()
470 cf = clipflags; in R_VisitWorldNodes()
476 node_ptr->clipflags = clipflags; in R_VisitWorldNodes()
478 clipflags = cf; in R_VisitWorldNodes()
484 visit_node (node, side, clipflags); in R_VisitWorldNodes()
493 clipflags = node_ptr->clipflags; in R_VisitWorldNodes()
[all …]
H A Dsw32_raclip.c219 unsigned int clipflags; in sw32_R_AliasClipTriangle() local
236 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in sw32_R_AliasClipTriangle()
238 if (clipflags & ALIAS_Z_CLIP) { in sw32_R_AliasClipTriangle()
247 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in sw32_R_AliasClipTriangle()
253 if (clipflags & ALIAS_LEFT_CLIP) { in sw32_R_AliasClipTriangle()
262 if (clipflags & ALIAS_RIGHT_CLIP) { in sw32_R_AliasClipTriangle()
271 if (clipflags & ALIAS_BOTTOM_CLIP) { in sw32_R_AliasClipTriangle()
280 if (clipflags & ALIAS_TOP_CLIP) { in sw32_R_AliasClipTriangle()
H A Dsw32_rmain.c492 int i, *pindex, clipflags; in R_BmodelCheckBBox() local
496 clipflags = 0; in R_BmodelCheckBBox()
508 clipflags |= (1 << i); in R_BmodelCheckBBox()
536 clipflags |= (1 << i); in R_BmodelCheckBBox()
540 return clipflags; in R_BmodelCheckBBox()
546 int j, clipflags; in R_DrawBEntitiesOnList() local
574 clipflags = R_BmodelCheckBBox (clmodel, minmaxs); in R_DrawBEntitiesOnList()
576 if (clipflags != BMODEL_FULLY_CLIPPED) { in R_DrawBEntitiesOnList()
616 sw32_r_clipflags = clipflags; in R_DrawBEntitiesOnList()
622 sw32_R_DrawSubmodelPolygons (clmodel, clipflags); in R_DrawBEntitiesOnList()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_main.c562 if (node->clipflags) { in R_CullSurfaces()
584 surf->clipflags = node->clipflags; in R_CullSurfaces()
620 node->children[0]->clipflags = node->clipflags; in R_CullSurfaces()
628 node->children[1]->clipflags = node->clipflags; in R_CullSurfaces()
661 int clipflags) in R_CullSubmodelSurfaces() argument
671 surf->clipflags = clipflags; in R_CullSubmodelSurfaces()
885 clipflags = 0; in R_BmodelCheckBBox()
896 clipflags |= (1 << i); in R_BmodelCheckBBox()
904 clipflags |= (1 << i); in R_BmodelCheckBBox()
908 return clipflags; in R_BmodelCheckBBox()
[all …]
H A Dr_bsp.c319 if (psurf->clipflags == BMODEL_FULLY_CLIPPED) in R_DrawSolidClippedSubmodelPolygons()
364 void R_DrawSubmodelPolygons(const entity_t *e, model_t *pmodel, int clipflags) in R_DrawSubmodelPolygons() argument
375 if (psurf->clipflags == BMODEL_FULLY_CLIPPED) in R_DrawSubmodelPolygons()
379 R_RenderFace(e, psurf, clipflags); in R_DrawSubmodelPolygons()
400 if (node->clipflags == BMODEL_FULLY_CLIPPED) in R_RecursiveWorldNode()
443 if (surf->clipflags == BMODEL_FULLY_CLIPPED) in R_RecursiveWorldNode()
445 R_RenderFace(e, surf, surf->clipflags); in R_RecursiveWorldNode()
H A Dr_aclip.c210 unsigned clipflags; in R_AliasClipTriangle() local
227 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle()
229 if (clipflags & ALIAS_Z_CLIP) { in R_AliasClipTriangle()
238 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle()
244 if (clipflags & ALIAS_LEFT_CLIP) { in R_AliasClipTriangle()
253 if (clipflags & ALIAS_RIGHT_CLIP) { in R_AliasClipTriangle()
262 if (clipflags & ALIAS_BOTTOM_CLIP) { in R_AliasClipTriangle()
271 if (clipflags & ALIAS_TOP_CLIP) { in R_AliasClipTriangle()
/dports/games/tenebrae/tenebrae_0/
H A Dr_bsp.c437 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons()
466 if (clipflags) in R_RecursiveWorldNode()
470 if (! (clipflags & (1<<i)) ) in R_RecursiveWorldNode()
578 pbtofpolys[numbtofpolys].clipflags = in R_RecursiveWorldNode()
579 clipflags; in R_RecursiveWorldNode()
586 R_RenderPoly (surf, clipflags); in R_RecursiveWorldNode()
591 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode()
611 pbtofpolys[numbtofpolys].clipflags = in R_RecursiveWorldNode()
612 clipflags; in R_RecursiveWorldNode()
619 R_RenderPoly (surf, clipflags); in R_RecursiveWorldNode()
[all …]
H A Dr_aclip.c240 unsigned clipflags; in R_AliasClipTriangle() local
261 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle()
263 if (clipflags & ALIAS_Z_CLIP) in R_AliasClipTriangle()
273 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle()
281 if (clipflags & ALIAS_LEFT_CLIP) in R_AliasClipTriangle()
291 if (clipflags & ALIAS_RIGHT_CLIP) in R_AliasClipTriangle()
301 if (clipflags & ALIAS_BOTTOM_CLIP) in R_AliasClipTriangle()
311 if (clipflags & ALIAS_TOP_CLIP) in R_AliasClipTriangle()
H A Dr_local.h133 void R_RenderFace (msurface_t *fa, int clipflags);
134 void R_RenderPoly (msurface_t *fa, int clipflags);
156 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags);
208 int clipflags; member
H A Dr_main.c682 int i, *pindex, clipflags; in R_BmodelCheckBBox() local
686 clipflags = 0; in R_BmodelCheckBBox()
700 clipflags |= (1<<i); in R_BmodelCheckBBox()
731 clipflags |= (1<<i); in R_BmodelCheckBBox()
735 return clipflags; in R_BmodelCheckBBox()
746 int i, j, k, clipflags; in R_DrawBEntitiesOnList() local
778 clipflags = R_BmodelCheckBBox (clmodel, minmaxs); in R_DrawBEntitiesOnList()
780 if (clipflags != BMODEL_FULLY_CLIPPED) in R_DrawBEntitiesOnList()
835 r_clipflags = clipflags; in R_DrawBEntitiesOnList()
843 R_DrawSubmodelPolygons (clmodel, clipflags); in R_DrawBEntitiesOnList()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dr_bsp.c444 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons()
473 if (clipflags) in R_RecursiveWorldNode()
477 if (! (clipflags & (1<<i)) ) in R_RecursiveWorldNode()
504 clipflags &= ~(1<<i); // node is entirely on screen in R_RecursiveWorldNode()
562 R_RecursiveWorldNode (node->children[side], clipflags); in R_RecursiveWorldNode()
584 pbtofpolys[numbtofpolys].clipflags = clipflags; in R_RecursiveWorldNode()
591 R_RenderPoly (surf, clipflags); in R_RecursiveWorldNode()
596 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode()
616 pbtofpolys[numbtofpolys].clipflags = clipflags; in R_RecursiveWorldNode()
623 R_RenderPoly (surf, clipflags); in R_RecursiveWorldNode()
[all …]
H A Dr_aclip.c222 unsigned int clipflags; in R_AliasClipTriangle() local
243 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle()
245 if (clipflags & ALIAS_Z_CLIP) in R_AliasClipTriangle()
255 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle()
263 if (clipflags & ALIAS_LEFT_CLIP) in R_AliasClipTriangle()
273 if (clipflags & ALIAS_RIGHT_CLIP) in R_AliasClipTriangle()
283 if (clipflags & ALIAS_BOTTOM_CLIP) in R_AliasClipTriangle()
293 if (clipflags & ALIAS_TOP_CLIP) in R_AliasClipTriangle()
H A Dr_local.h142 void R_RenderFace (msurface_t *fa, int clipflags);
143 void R_RenderPoly (msurface_t *fa, int clipflags);
156 void R_DrawSubmodelPolygons (qmodel_t *pmodel, int clipflags);
251 int clipflags; member
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_bsp.c415 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags, mnode_t *topnode) in R_DrawSubmodelPolygons() argument
442 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons()
455 void R_RecursiveWorldNode (mnode_t *node, int clipflags) in R_RecursiveWorldNode() argument
473 if (clipflags) in R_RecursiveWorldNode()
477 if (! (clipflags & (1<<i)) ) in R_RecursiveWorldNode()
502 clipflags &= ~(1<<i); // node is entirely on screen in R_RecursiveWorldNode()
564 R_RecursiveWorldNode (node->children[side], clipflags); in R_RecursiveWorldNode()
580 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode()
593 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode()
605 R_RecursiveWorldNode (node->children[!side], clipflags); in R_RecursiveWorldNode()
H A Dr_aclip.c234 unsigned clipflags; in R_AliasClipTriangle() local
242 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle()
244 if (clipflags & ALIAS_Z_CLIP) in R_AliasClipTriangle()
251 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle()
259 if (clipflags & ALIAS_LEFT_CLIP) in R_AliasClipTriangle()
269 if (clipflags & ALIAS_RIGHT_CLIP) in R_AliasClipTriangle()
279 if (clipflags & ALIAS_BOTTOM_CLIP) in R_AliasClipTriangle()
289 if (clipflags & ALIAS_TOP_CLIP) in R_AliasClipTriangle()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_bsp.c415 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags, mnode_t *topnode) in R_DrawSubmodelPolygons() argument
442 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons()
455 void R_RecursiveWorldNode (mnode_t *node, int clipflags) in R_RecursiveWorldNode() argument
473 if (clipflags) in R_RecursiveWorldNode()
477 if (! (clipflags & (1<<i)) ) in R_RecursiveWorldNode()
502 clipflags &= ~(1<<i); // node is entirely on screen in R_RecursiveWorldNode()
564 R_RecursiveWorldNode (node->children[side], clipflags); in R_RecursiveWorldNode()
580 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode()
593 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode()
605 R_RecursiveWorldNode (node->children[!side], clipflags); in R_RecursiveWorldNode()
H A Dr_aclip.c234 unsigned clipflags; in R_AliasClipTriangle() local
242 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle()
244 if (clipflags & ALIAS_Z_CLIP) in R_AliasClipTriangle()
251 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle()
259 if (clipflags & ALIAS_LEFT_CLIP) in R_AliasClipTriangle()
269 if (clipflags & ALIAS_RIGHT_CLIP) in R_AliasClipTriangle()
279 if (clipflags & ALIAS_BOTTOM_CLIP) in R_AliasClipTriangle()
289 if (clipflags & ALIAS_TOP_CLIP) in R_AliasClipTriangle()
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_bsp.c414 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags, mnode_t *topnode) in R_DrawSubmodelPolygons() argument
441 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons()
454 void R_RecursiveWorldNode (mnode_t *node, int clipflags) in R_RecursiveWorldNode() argument
472 if (clipflags) in R_RecursiveWorldNode()
476 if (! (clipflags & (1<<i)) ) in R_RecursiveWorldNode()
501 clipflags &= ~(1<<i); // node is entirely on screen in R_RecursiveWorldNode()
563 R_RecursiveWorldNode (node->children[side], clipflags); in R_RecursiveWorldNode()
579 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode()
592 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode()
604 R_RecursiveWorldNode (node->children[!side], clipflags); in R_RecursiveWorldNode()
H A Dsw_aclip.c234 unsigned clipflags; in R_AliasClipTriangle() local
242 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle()
244 if (clipflags & ALIAS_Z_CLIP) in R_AliasClipTriangle()
251 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle()
259 if (clipflags & ALIAS_LEFT_CLIP) in R_AliasClipTriangle()
269 if (clipflags & ALIAS_RIGHT_CLIP) in R_AliasClipTriangle()
279 if (clipflags & ALIAS_BOTTOM_CLIP) in R_AliasClipTriangle()
289 if (clipflags & ALIAS_TOP_CLIP) in R_AliasClipTriangle()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dr_local.h132 void R_RenderFace (msurface_t *fa, int clipflags);
133 void R_RenderPoly (msurface_t *fa, int clipflags);
155 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags);
207 int clipflags; member
/dports/games/q2pro/q2pro/ref_newgl/
H A Dgl_world.c359 static qboolean GL_ClipNodeToFrustum( bspNode_t *node, int *clipflags ) { in GL_ClipNodeToFrustum() argument
360 int flags = *clipflags; in GL_ClipNodeToFrustum()
377 *clipflags = flags; in GL_ClipNodeToFrustum()
491 static void GL_WorldNode_r( bspNode_t *node, int clipflags ) { in GL_WorldNode_r() argument
503 if( gl_cull_nodes->integer && clipflags != NODE_UNCLIPPED && in GL_WorldNode_r()
504 GL_ClipNodeToFrustum( node, &clipflags ) == qfalse ) in GL_WorldNode_r()
538 GL_WorldNode_r( node->children[side], clipflags ); in GL_WorldNode_r()
559 GL_WorldNode_r( node->children[ side ^ 1 ], clipflags ); in GL_WorldNode_r()
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dr_local.h147 void R_RenderFace (msurface_t *fa, int clipflags);
148 void R_RenderPoly (msurface_t *fa, int clipflags);
158 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags);
216 int clipflags; member
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dr_main.c871 int i, *pindex, clipflags; in R_BmodelCheckBBox() local
875 clipflags = 0; in R_BmodelCheckBBox()
889 clipflags |= (1<<i); in R_BmodelCheckBBox()
920 clipflags |= (1<<i); in R_BmodelCheckBBox()
924 return clipflags; in R_BmodelCheckBBox()
996 int i, j, k, clipflags; in R_DrawBEntitiesOnList() local
1025 clipflags = R_BmodelCheckBBox (clmodel, minmaxs); in R_DrawBEntitiesOnList()
1026 if (clipflags != BMODEL_FULLY_CLIPPED) in R_DrawBEntitiesOnList()
1079 r_clipflags = clipflags; in R_DrawBEntitiesOnList()
1088 R_DrawSubmodelPolygons (clmodel, clipflags); in R_DrawBEntitiesOnList()

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