/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | sw_rbsp.c | 334 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons() 382 pbtofpolys[numbtofpolys].clipflags = clipflags; in visit_node() 390 R_RenderFace (surf, clipflags); in visit_node() 412 if (*clipflags) { in test_node() 414 if (!(*clipflags & (1 << i))) in test_node() 451 int side, clipflags; in R_VisitWorldNodes() member 464 cf = clipflags; in R_VisitWorldNodes() 467 cf = clipflags; in R_VisitWorldNodes() 473 node_ptr->clipflags = clipflags; in R_VisitWorldNodes() 475 clipflags = cf; in R_VisitWorldNodes() [all …]
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H A D | sw_raclip.c | 223 unsigned int clipflags; in R_AliasClipTriangle() local 240 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle() 242 if (clipflags & ALIAS_Z_CLIP) { in R_AliasClipTriangle() 251 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle() 257 if (clipflags & ALIAS_LEFT_CLIP) { in R_AliasClipTriangle() 266 if (clipflags & ALIAS_RIGHT_CLIP) { in R_AliasClipTriangle() 275 if (clipflags & ALIAS_BOTTOM_CLIP) { in R_AliasClipTriangle() 284 if (clipflags & ALIAS_TOP_CLIP) { in R_AliasClipTriangle()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | sw32_rbsp.c | 385 pbtofpolys[sw32_numbtofpolys].clipflags = clipflags; in visit_node() 415 if (*clipflags) { in test_node() 417 if (!(*clipflags & (1 << i))) in test_node() 454 int side, clipflags; in R_VisitWorldNodes() member 467 cf = clipflags; in R_VisitWorldNodes() 470 cf = clipflags; in R_VisitWorldNodes() 476 node_ptr->clipflags = clipflags; in R_VisitWorldNodes() 478 clipflags = cf; in R_VisitWorldNodes() 484 visit_node (node, side, clipflags); in R_VisitWorldNodes() 493 clipflags = node_ptr->clipflags; in R_VisitWorldNodes() [all …]
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H A D | sw32_raclip.c | 219 unsigned int clipflags; in sw32_R_AliasClipTriangle() local 236 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in sw32_R_AliasClipTriangle() 238 if (clipflags & ALIAS_Z_CLIP) { in sw32_R_AliasClipTriangle() 247 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in sw32_R_AliasClipTriangle() 253 if (clipflags & ALIAS_LEFT_CLIP) { in sw32_R_AliasClipTriangle() 262 if (clipflags & ALIAS_RIGHT_CLIP) { in sw32_R_AliasClipTriangle() 271 if (clipflags & ALIAS_BOTTOM_CLIP) { in sw32_R_AliasClipTriangle() 280 if (clipflags & ALIAS_TOP_CLIP) { in sw32_R_AliasClipTriangle()
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H A D | sw32_rmain.c | 492 int i, *pindex, clipflags; in R_BmodelCheckBBox() local 496 clipflags = 0; in R_BmodelCheckBBox() 508 clipflags |= (1 << i); in R_BmodelCheckBBox() 536 clipflags |= (1 << i); in R_BmodelCheckBBox() 540 return clipflags; in R_BmodelCheckBBox() 546 int j, clipflags; in R_DrawBEntitiesOnList() local 574 clipflags = R_BmodelCheckBBox (clmodel, minmaxs); in R_DrawBEntitiesOnList() 576 if (clipflags != BMODEL_FULLY_CLIPPED) { in R_DrawBEntitiesOnList() 616 sw32_r_clipflags = clipflags; in R_DrawBEntitiesOnList() 622 sw32_R_DrawSubmodelPolygons (clmodel, clipflags); in R_DrawBEntitiesOnList()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | r_main.c | 562 if (node->clipflags) { in R_CullSurfaces() 584 surf->clipflags = node->clipflags; in R_CullSurfaces() 620 node->children[0]->clipflags = node->clipflags; in R_CullSurfaces() 628 node->children[1]->clipflags = node->clipflags; in R_CullSurfaces() 661 int clipflags) in R_CullSubmodelSurfaces() argument 671 surf->clipflags = clipflags; in R_CullSubmodelSurfaces() 885 clipflags = 0; in R_BmodelCheckBBox() 896 clipflags |= (1 << i); in R_BmodelCheckBBox() 904 clipflags |= (1 << i); in R_BmodelCheckBBox() 908 return clipflags; in R_BmodelCheckBBox() [all …]
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H A D | r_bsp.c | 319 if (psurf->clipflags == BMODEL_FULLY_CLIPPED) in R_DrawSolidClippedSubmodelPolygons() 364 void R_DrawSubmodelPolygons(const entity_t *e, model_t *pmodel, int clipflags) in R_DrawSubmodelPolygons() argument 375 if (psurf->clipflags == BMODEL_FULLY_CLIPPED) in R_DrawSubmodelPolygons() 379 R_RenderFace(e, psurf, clipflags); in R_DrawSubmodelPolygons() 400 if (node->clipflags == BMODEL_FULLY_CLIPPED) in R_RecursiveWorldNode() 443 if (surf->clipflags == BMODEL_FULLY_CLIPPED) in R_RecursiveWorldNode() 445 R_RenderFace(e, surf, surf->clipflags); in R_RecursiveWorldNode()
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H A D | r_aclip.c | 210 unsigned clipflags; in R_AliasClipTriangle() local 227 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle() 229 if (clipflags & ALIAS_Z_CLIP) { in R_AliasClipTriangle() 238 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle() 244 if (clipflags & ALIAS_LEFT_CLIP) { in R_AliasClipTriangle() 253 if (clipflags & ALIAS_RIGHT_CLIP) { in R_AliasClipTriangle() 262 if (clipflags & ALIAS_BOTTOM_CLIP) { in R_AliasClipTriangle() 271 if (clipflags & ALIAS_TOP_CLIP) { in R_AliasClipTriangle()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | r_bsp.c | 437 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons() 466 if (clipflags) in R_RecursiveWorldNode() 470 if (! (clipflags & (1<<i)) ) in R_RecursiveWorldNode() 578 pbtofpolys[numbtofpolys].clipflags = in R_RecursiveWorldNode() 579 clipflags; in R_RecursiveWorldNode() 586 R_RenderPoly (surf, clipflags); in R_RecursiveWorldNode() 591 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode() 611 pbtofpolys[numbtofpolys].clipflags = in R_RecursiveWorldNode() 612 clipflags; in R_RecursiveWorldNode() 619 R_RenderPoly (surf, clipflags); in R_RecursiveWorldNode() [all …]
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H A D | r_aclip.c | 240 unsigned clipflags; in R_AliasClipTriangle() local 261 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle() 263 if (clipflags & ALIAS_Z_CLIP) in R_AliasClipTriangle() 273 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle() 281 if (clipflags & ALIAS_LEFT_CLIP) in R_AliasClipTriangle() 291 if (clipflags & ALIAS_RIGHT_CLIP) in R_AliasClipTriangle() 301 if (clipflags & ALIAS_BOTTOM_CLIP) in R_AliasClipTriangle() 311 if (clipflags & ALIAS_TOP_CLIP) in R_AliasClipTriangle()
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H A D | r_local.h | 133 void R_RenderFace (msurface_t *fa, int clipflags); 134 void R_RenderPoly (msurface_t *fa, int clipflags); 156 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags); 208 int clipflags; member
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H A D | r_main.c | 682 int i, *pindex, clipflags; in R_BmodelCheckBBox() local 686 clipflags = 0; in R_BmodelCheckBBox() 700 clipflags |= (1<<i); in R_BmodelCheckBBox() 731 clipflags |= (1<<i); in R_BmodelCheckBBox() 735 return clipflags; in R_BmodelCheckBBox() 746 int i, j, k, clipflags; in R_DrawBEntitiesOnList() local 778 clipflags = R_BmodelCheckBBox (clmodel, minmaxs); in R_DrawBEntitiesOnList() 780 if (clipflags != BMODEL_FULLY_CLIPPED) in R_DrawBEntitiesOnList() 835 r_clipflags = clipflags; in R_DrawBEntitiesOnList() 843 R_DrawSubmodelPolygons (clmodel, clipflags); in R_DrawBEntitiesOnList()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | r_bsp.c | 444 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons() 473 if (clipflags) in R_RecursiveWorldNode() 477 if (! (clipflags & (1<<i)) ) in R_RecursiveWorldNode() 504 clipflags &= ~(1<<i); // node is entirely on screen in R_RecursiveWorldNode() 562 R_RecursiveWorldNode (node->children[side], clipflags); in R_RecursiveWorldNode() 584 pbtofpolys[numbtofpolys].clipflags = clipflags; in R_RecursiveWorldNode() 591 R_RenderPoly (surf, clipflags); in R_RecursiveWorldNode() 596 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode() 616 pbtofpolys[numbtofpolys].clipflags = clipflags; in R_RecursiveWorldNode() 623 R_RenderPoly (surf, clipflags); in R_RecursiveWorldNode() [all …]
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H A D | r_aclip.c | 222 unsigned int clipflags; in R_AliasClipTriangle() local 243 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle() 245 if (clipflags & ALIAS_Z_CLIP) in R_AliasClipTriangle() 255 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle() 263 if (clipflags & ALIAS_LEFT_CLIP) in R_AliasClipTriangle() 273 if (clipflags & ALIAS_RIGHT_CLIP) in R_AliasClipTriangle() 283 if (clipflags & ALIAS_BOTTOM_CLIP) in R_AliasClipTriangle() 293 if (clipflags & ALIAS_TOP_CLIP) in R_AliasClipTriangle()
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H A D | r_local.h | 142 void R_RenderFace (msurface_t *fa, int clipflags); 143 void R_RenderPoly (msurface_t *fa, int clipflags); 156 void R_DrawSubmodelPolygons (qmodel_t *pmodel, int clipflags); 251 int clipflags; member
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_bsp.c | 415 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags, mnode_t *topnode) in R_DrawSubmodelPolygons() argument 442 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons() 455 void R_RecursiveWorldNode (mnode_t *node, int clipflags) in R_RecursiveWorldNode() argument 473 if (clipflags) in R_RecursiveWorldNode() 477 if (! (clipflags & (1<<i)) ) in R_RecursiveWorldNode() 502 clipflags &= ~(1<<i); // node is entirely on screen in R_RecursiveWorldNode() 564 R_RecursiveWorldNode (node->children[side], clipflags); in R_RecursiveWorldNode() 580 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode() 593 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode() 605 R_RecursiveWorldNode (node->children[!side], clipflags); in R_RecursiveWorldNode()
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H A D | r_aclip.c | 234 unsigned clipflags; in R_AliasClipTriangle() local 242 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle() 244 if (clipflags & ALIAS_Z_CLIP) in R_AliasClipTriangle() 251 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle() 259 if (clipflags & ALIAS_LEFT_CLIP) in R_AliasClipTriangle() 269 if (clipflags & ALIAS_RIGHT_CLIP) in R_AliasClipTriangle() 279 if (clipflags & ALIAS_BOTTOM_CLIP) in R_AliasClipTriangle() 289 if (clipflags & ALIAS_TOP_CLIP) in R_AliasClipTriangle()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_bsp.c | 415 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags, mnode_t *topnode) in R_DrawSubmodelPolygons() argument 442 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons() 455 void R_RecursiveWorldNode (mnode_t *node, int clipflags) in R_RecursiveWorldNode() argument 473 if (clipflags) in R_RecursiveWorldNode() 477 if (! (clipflags & (1<<i)) ) in R_RecursiveWorldNode() 502 clipflags &= ~(1<<i); // node is entirely on screen in R_RecursiveWorldNode() 564 R_RecursiveWorldNode (node->children[side], clipflags); in R_RecursiveWorldNode() 580 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode() 593 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode() 605 R_RecursiveWorldNode (node->children[!side], clipflags); in R_RecursiveWorldNode()
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H A D | r_aclip.c | 234 unsigned clipflags; in R_AliasClipTriangle() local 242 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle() 244 if (clipflags & ALIAS_Z_CLIP) in R_AliasClipTriangle() 251 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle() 259 if (clipflags & ALIAS_LEFT_CLIP) in R_AliasClipTriangle() 269 if (clipflags & ALIAS_RIGHT_CLIP) in R_AliasClipTriangle() 279 if (clipflags & ALIAS_BOTTOM_CLIP) in R_AliasClipTriangle() 289 if (clipflags & ALIAS_TOP_CLIP) in R_AliasClipTriangle()
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_bsp.c | 414 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags, mnode_t *topnode) in R_DrawSubmodelPolygons() argument 441 R_RenderFace (psurf, clipflags); in R_DrawSubmodelPolygons() 454 void R_RecursiveWorldNode (mnode_t *node, int clipflags) in R_RecursiveWorldNode() argument 472 if (clipflags) in R_RecursiveWorldNode() 476 if (! (clipflags & (1<<i)) ) in R_RecursiveWorldNode() 501 clipflags &= ~(1<<i); // node is entirely on screen in R_RecursiveWorldNode() 563 R_RecursiveWorldNode (node->children[side], clipflags); in R_RecursiveWorldNode() 579 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode() 592 R_RenderFace (surf, clipflags); in R_RecursiveWorldNode() 604 R_RecursiveWorldNode (node->children[!side], clipflags); in R_RecursiveWorldNode()
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H A D | sw_aclip.c | 234 unsigned clipflags; in R_AliasClipTriangle() local 242 clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags; in R_AliasClipTriangle() 244 if (clipflags & ALIAS_Z_CLIP) in R_AliasClipTriangle() 251 clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags; in R_AliasClipTriangle() 259 if (clipflags & ALIAS_LEFT_CLIP) in R_AliasClipTriangle() 269 if (clipflags & ALIAS_RIGHT_CLIP) in R_AliasClipTriangle() 279 if (clipflags & ALIAS_BOTTOM_CLIP) in R_AliasClipTriangle() 289 if (clipflags & ALIAS_TOP_CLIP) in R_AliasClipTriangle()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | r_local.h | 132 void R_RenderFace (msurface_t *fa, int clipflags); 133 void R_RenderPoly (msurface_t *fa, int clipflags); 155 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags); 207 int clipflags; member
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/dports/games/q2pro/q2pro/ref_newgl/ |
H A D | gl_world.c | 359 static qboolean GL_ClipNodeToFrustum( bspNode_t *node, int *clipflags ) { in GL_ClipNodeToFrustum() argument 360 int flags = *clipflags; in GL_ClipNodeToFrustum() 377 *clipflags = flags; in GL_ClipNodeToFrustum() 491 static void GL_WorldNode_r( bspNode_t *node, int clipflags ) { in GL_WorldNode_r() argument 503 if( gl_cull_nodes->integer && clipflags != NODE_UNCLIPPED && in GL_WorldNode_r() 504 GL_ClipNodeToFrustum( node, &clipflags ) == qfalse ) in GL_WorldNode_r() 538 GL_WorldNode_r( node->children[side], clipflags ); in GL_WorldNode_r() 559 GL_WorldNode_r( node->children[ side ^ 1 ], clipflags ); in GL_WorldNode_r()
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | r_local.h | 147 void R_RenderFace (msurface_t *fa, int clipflags); 148 void R_RenderPoly (msurface_t *fa, int clipflags); 158 void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags); 216 int clipflags; member
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | r_main.c | 871 int i, *pindex, clipflags; in R_BmodelCheckBBox() local 875 clipflags = 0; in R_BmodelCheckBBox() 889 clipflags |= (1<<i); in R_BmodelCheckBBox() 920 clipflags |= (1<<i); in R_BmodelCheckBBox() 924 return clipflags; in R_BmodelCheckBBox() 996 int i, j, k, clipflags; in R_DrawBEntitiesOnList() local 1025 clipflags = R_BmodelCheckBBox (clmodel, minmaxs); in R_DrawBEntitiesOnList() 1026 if (clipflags != BMODEL_FULLY_CLIPPED) in R_DrawBEntitiesOnList() 1079 r_clipflags = clipflags; in R_DrawBEntitiesOnList() 1088 R_DrawSubmodelPolygons (clmodel, clipflags); in R_DrawBEntitiesOnList()
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